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- #include "../desktop_i.h"
- #include "../views/desktop_hw_mismatch.h"
- void desktop_scene_hw_mismatch_callback(DesktopHwMismatchEvent event, void* context) {
- Desktop* desktop = (Desktop*)context;
- view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
- }
- void desktop_scene_hw_mismatch_on_enter(void* context) {
- Desktop* desktop = (Desktop*)context;
- desktop_hw_mismatch_set_callback(
- desktop->hw_mismatch_view, desktop_scene_hw_mismatch_callback, desktop);
- view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewHwMismatch);
- }
- bool desktop_scene_hw_mismatch_on_event(void* context, SceneManagerEvent event) {
- Desktop* desktop = (Desktop*)context;
- bool consumed = false;
- if(event.type == SceneManagerEventTypeCustom) {
- switch(event.event) {
- case DesktopHwMismatchEventExit:
- scene_manager_previous_scene(desktop->scene_manager);
- consumed = true;
- break;
- default:
- break;
- }
- }
- return consumed;
- }
- void desktop_scene_hw_mismatch_on_exit(void* context) {
- // Desktop* desktop = (Desktop*)context;
- }
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