- #pragma once
- #include <flip_world.h>
- extern bool user_hit_back;
- extern uint32_t lobby_index;
- extern char *lobby_list[10];
- extern FuriThread *game_thread;
- extern FuriThread *waiting_thread;
- extern bool game_thread_running;
- extern bool waiting_thread_running;
- void run(FlipWorldApp *app);
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