app.c 12 KB

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  1. /* Copyright (C) 2022-2023 Salvatore Sanfilippo -- All Rights Reserved
  2. * See the LICENSE file for information about the license. */
  3. #include "app.h"
  4. /* If this define is enabled, ProtoView is going to mess with the
  5. * otherwise opaque SubGhzWorker structure in order to disable
  6. * its filter for samples shorter than a given amount (30us at the
  7. * time I'm writing this comment).
  8. *
  9. * This structure must be taken in sync with the one of the firmware. */
  10. #define PROTOVIEW_DISABLE_SUBGHZ_FILTER 0
  11. #ifdef PROTOVIEW_DISABLE_SUBGHZ_FILTER
  12. struct SubGhzWorker {
  13. FuriThread* thread;
  14. FuriStreamBuffer* stream;
  15. volatile bool running;
  16. volatile bool overrun;
  17. LevelDuration filter_level_duration;
  18. bool filter_running;
  19. uint16_t filter_duration;
  20. SubGhzWorkerOverrunCallback overrun_callback;
  21. SubGhzWorkerPairCallback pair_callback;
  22. void* context;
  23. };
  24. #endif
  25. RawSamplesBuffer *RawSamples, *DetectedSamples;
  26. extern const SubGhzProtocolRegistry protoview_protocol_registry;
  27. /* Draw some text with a border. If the outside color is black and the inside
  28. * color is white, it just writes the border of the text, but the function can
  29. * also be used to write a bold variation of the font setting both the
  30. * colors to black, or alternatively to write a black text with a white
  31. * border so that it is visible if there are black stuff on the background. */
  32. /* The callback actually just passes the control to the actual active
  33. * view callback, after setting up basic stuff like cleaning the screen
  34. * and setting color to black. */
  35. static void render_callback(Canvas *const canvas, void *ctx) {
  36. ProtoViewApp *app = ctx;
  37. /* Clear screen. */
  38. canvas_set_color(canvas, ColorWhite);
  39. canvas_draw_box(canvas, 0, 0, 127, 63);
  40. canvas_set_color(canvas, ColorBlack);
  41. canvas_set_font(canvas, FontPrimary);
  42. /* Call who is in charge right now. */
  43. switch(app->current_view) {
  44. case ViewRawPulses: render_view_raw_pulses(canvas,app); break;
  45. case ViewInfo: render_view_info(canvas,app); break;
  46. case ViewFrequencySettings:
  47. case ViewModulationSettings:
  48. render_view_settings(canvas,app); break;
  49. case ViewDirectSampling: render_view_direct_sampling(canvas,app); break;
  50. case ViewLast: furi_crash(TAG " ViewLast selected"); break;
  51. }
  52. }
  53. /* Here all we do is putting the events into the queue that will be handled
  54. * in the while() loop of the app entry point function. */
  55. static void input_callback(InputEvent* input_event, void* ctx)
  56. {
  57. ProtoViewApp *app = ctx;
  58. furi_message_queue_put(app->event_queue,input_event,FuriWaitForever);
  59. }
  60. /* Called to switch view (when left/right is pressed). Handles
  61. * changing the current view ID and calling the enter/exit view
  62. * callbacks if needed. */
  63. static void app_switch_view(ProtoViewApp *app, SwitchViewDirection dir) {
  64. ProtoViewCurrentView old = app->current_view;
  65. if (dir == AppNextView) {
  66. app->current_view++;
  67. if (app->current_view == ViewLast) app->current_view = 0;
  68. } else if (dir == AppPrevView) {
  69. if (app->current_view == 0)
  70. app->current_view = ViewLast-1;
  71. else
  72. app->current_view--;
  73. }
  74. ProtoViewCurrentView new = app->current_view;
  75. /* Call the enter/exit view callbacks if needed. */
  76. if (old == ViewDirectSampling) view_exit_direct_sampling(app);
  77. if (new == ViewDirectSampling) view_enter_direct_sampling(app);
  78. /* The frequency/modulation settings are actually a single view:
  79. * as long as the user stays between the two modes of this view we
  80. * don't need to call the exit-view callback. */
  81. if ((old == ViewFrequencySettings && new != ViewModulationSettings) ||
  82. (old == ViewModulationSettings && new != ViewFrequencySettings))
  83. view_exit_settings(app);
  84. /* Set the current subview of the view we just left to zero, that is
  85. * the main subview of the view. When re re-enter it we want to see
  86. * the main thing. */
  87. app->current_subview[old] = 0;
  88. }
  89. /* Allocate the application state and initialize a number of stuff.
  90. * This is called in the entry point to create the application state. */
  91. ProtoViewApp* protoview_app_alloc() {
  92. ProtoViewApp *app = malloc(sizeof(ProtoViewApp));
  93. // Init shared data structures
  94. RawSamples = raw_samples_alloc();
  95. DetectedSamples = raw_samples_alloc();
  96. //init setting
  97. app->setting = subghz_setting_alloc();
  98. subghz_setting_load(app->setting, EXT_PATH("subghz/assets/setting_user"));
  99. // GUI
  100. app->gui = furi_record_open(RECORD_GUI);
  101. app->view_port = view_port_alloc();
  102. view_port_draw_callback_set(app->view_port, render_callback, app);
  103. view_port_input_callback_set(app->view_port, input_callback, app);
  104. gui_add_view_port(app->gui, app->view_port, GuiLayerFullscreen);
  105. app->event_queue = furi_message_queue_alloc(8, sizeof(InputEvent));
  106. app->current_view = ViewRawPulses;
  107. for (int j = 0; j < ViewLast; j++) app->current_subview[j] = 0;
  108. app->direct_sampling_enabled = false;
  109. // Signal found and visualization defaults
  110. app->signal_bestlen = 0;
  111. app->signal_last_scan_idx = 0;
  112. app->signal_decoded = false;
  113. app->us_scale = PROTOVIEW_RAW_VIEW_DEFAULT_SCALE;
  114. app->signal_offset = 0;
  115. //init Worker & Protocol
  116. app->txrx = malloc(sizeof(ProtoViewTxRx));
  117. /* Setup rx worker and environment. */
  118. app->txrx->freq_mod_changed = false;
  119. app->txrx->debug_timer_sampling = false;
  120. app->txrx->last_g0_change_time = DWT->CYCCNT;
  121. app->txrx->last_g0_value = false;
  122. app->txrx->worker = subghz_worker_alloc();
  123. #ifdef PROTOVIEW_DISABLE_SUBGHZ_FILTER
  124. app->txrx->worker->filter_running = 0;
  125. #endif
  126. app->txrx->environment = subghz_environment_alloc();
  127. subghz_environment_set_protocol_registry(
  128. app->txrx->environment, (void*)&protoview_protocol_registry);
  129. app->txrx->receiver =
  130. subghz_receiver_alloc_init(app->txrx->environment);
  131. subghz_receiver_set_filter(app->txrx->receiver,
  132. SubGhzProtocolFlag_Decodable);
  133. subghz_worker_set_overrun_callback(
  134. app->txrx->worker,
  135. (SubGhzWorkerOverrunCallback)subghz_receiver_reset);
  136. subghz_worker_set_pair_callback(
  137. app->txrx->worker, (SubGhzWorkerPairCallback)subghz_receiver_decode);
  138. subghz_worker_set_context(app->txrx->worker, app->txrx->receiver);
  139. app->frequency = subghz_setting_get_default_frequency(app->setting);
  140. app->modulation = 0; /* Defaults to ProtoViewModulations[0]. */
  141. furi_hal_power_suppress_charge_enter();
  142. app->running = 1;
  143. return app;
  144. }
  145. /* Free what the application allocated. It is not clear to me if the
  146. * Flipper OS, once the application exits, will be able to reclaim space
  147. * even if we forget to free something here. */
  148. void protoview_app_free(ProtoViewApp *app) {
  149. furi_assert(app);
  150. // Put CC1101 on sleep.
  151. radio_sleep(app);
  152. // View related.
  153. view_port_enabled_set(app->view_port, false);
  154. gui_remove_view_port(app->gui, app->view_port);
  155. view_port_free(app->view_port);
  156. furi_record_close(RECORD_GUI);
  157. furi_message_queue_free(app->event_queue);
  158. app->gui = NULL;
  159. // Frequency setting.
  160. subghz_setting_free(app->setting);
  161. // Worker stuff.
  162. if (!app->txrx->debug_timer_sampling) {
  163. subghz_receiver_free(app->txrx->receiver);
  164. subghz_environment_free(app->txrx->environment);
  165. subghz_worker_free(app->txrx->worker);
  166. }
  167. free(app->txrx);
  168. // Raw samples buffers.
  169. raw_samples_free(RawSamples);
  170. raw_samples_free(DetectedSamples);
  171. furi_hal_power_suppress_charge_exit();
  172. free(app);
  173. }
  174. /* Called periodically. Do signal processing here. Data we process here
  175. * will be later displayed by the render callback. The side effect of this
  176. * function is to scan for signals and set DetectedSamples. */
  177. static void timer_callback(void *ctx) {
  178. ProtoViewApp *app = ctx;
  179. uint32_t delta, lastidx = app->signal_last_scan_idx;
  180. /* scan_for_signal(), called by this function, deals with a
  181. * circular buffer. To never miss anything, even if a signal spawns
  182. * cross-boundaries, it is enough if we scan each time the buffer fills
  183. * for 50% more compared to the last scan. Thanks to this check we
  184. * can avoid scanning too many times to just find the same data. */
  185. if (lastidx < RawSamples->idx) {
  186. delta = RawSamples->idx - lastidx;
  187. } else {
  188. delta = RawSamples->total - lastidx + RawSamples->idx;
  189. }
  190. if (delta < RawSamples->total/2) return;
  191. app->signal_last_scan_idx = RawSamples->idx;
  192. scan_for_signal(app);
  193. }
  194. int32_t protoview_app_entry(void* p) {
  195. UNUSED(p);
  196. ProtoViewApp *app = protoview_app_alloc();
  197. /* Create a timer. We do data analysis in the callback. */
  198. FuriTimer *timer = furi_timer_alloc(timer_callback, FuriTimerTypePeriodic, app);
  199. furi_timer_start(timer, furi_kernel_get_tick_frequency() / 8);
  200. /* Start listening to signals immediately. */
  201. radio_begin(app);
  202. radio_rx(app);
  203. /* This is the main event loop: here we get the events that are pushed
  204. * in the queue by input_callback(), and process them one after the
  205. * other. The timeout is 100 milliseconds, so if not input is received
  206. * before such time, we exit the queue_get() function and call
  207. * view_port_update() in order to refresh our screen content. */
  208. InputEvent input;
  209. while(app->running) {
  210. FuriStatus qstat = furi_message_queue_get(app->event_queue, &input, 100);
  211. if (qstat == FuriStatusOk) {
  212. if (DEBUG_MSG) FURI_LOG_E(TAG, "Main Loop - Input: type %d key %u",
  213. input.type, input.key);
  214. /* Handle navigation here. Then handle view-specific inputs
  215. * in the view specific handling function. */
  216. if (input.type == InputTypeShort &&
  217. input.key == InputKeyBack)
  218. {
  219. /* Exit the app. */
  220. app->running = 0;
  221. } else if (input.type == InputTypeShort &&
  222. input.key == InputKeyRight)
  223. {
  224. /* Go to the next view. */
  225. app_switch_view(app,AppNextView);
  226. } else if (input.type == InputTypeShort &&
  227. input.key == InputKeyLeft)
  228. {
  229. /* Go to the previous view. */
  230. app_switch_view(app,AppPrevView);
  231. } else {
  232. /* This is where we pass the control to the currently
  233. * active view input processing. */
  234. switch(app->current_view) {
  235. case ViewRawPulses:
  236. process_input_raw_pulses(app,input);
  237. break;
  238. case ViewInfo:
  239. process_input_info(app,input);
  240. break;
  241. case ViewFrequencySettings:
  242. case ViewModulationSettings:
  243. process_input_settings(app,input);
  244. break;
  245. case ViewDirectSampling:
  246. process_input_direct_sampling(app,input);
  247. break;
  248. case ViewLast: furi_crash(TAG " ViewLast selected"); break;
  249. }
  250. }
  251. } else {
  252. /* Useful to understand if the app is still alive when it
  253. * does not respond because of bugs. */
  254. if (DEBUG_MSG) {
  255. static int c = 0; c++;
  256. if (!(c % 20)) FURI_LOG_E(TAG, "Loop timeout");
  257. }
  258. }
  259. view_port_update(app->view_port);
  260. }
  261. /* App no longer running. Shut down and free. */
  262. if (app->txrx->txrx_state == TxRxStateRx) {
  263. FURI_LOG_E(TAG, "Putting CC1101 to sleep before exiting.");
  264. radio_rx_end(app);
  265. radio_sleep(app);
  266. }
  267. furi_timer_free(timer);
  268. protoview_app_free(app);
  269. return 0;
  270. }