#include "hid_ptt.h" #include #include "../hid.h" #include "../views.h" #include "hid_icons.h" #define TAG "HidPtt" struct HidPtt { View* view; Hid* hid; }; typedef struct { bool left_pressed; bool up_pressed; bool right_pressed; bool down_pressed; bool ok_pressed; bool back_pressed; bool connected; HidTransport transport; } HidPttModel; static void hid_ptt_draw_arrow(Canvas* canvas, uint8_t x, uint8_t y, CanvasDirection dir) { canvas_draw_triangle(canvas, x, y, 5, 3, dir); if(dir == CanvasDirectionBottomToTop) { canvas_draw_line(canvas, x, y + 6, x, y - 1); } else if(dir == CanvasDirectionTopToBottom) { canvas_draw_line(canvas, x, y - 6, x, y + 1); } else if(dir == CanvasDirectionRightToLeft) { canvas_draw_line(canvas, x + 6, y, x - 1, y); } else if(dir == CanvasDirectionLeftToRight) { canvas_draw_line(canvas, x - 6, y, x + 1, y); } } static void hid_ptt_draw_callback(Canvas* canvas, void* context) { furi_assert(context); HidPttModel* model = context; // Header canvas_set_font(canvas, FontPrimary); if(model->transport == HidTransportBle) { if(model->connected) { canvas_draw_icon(canvas, 0, 0, &I_Ble_connected_15x15); } else { canvas_draw_icon(canvas, 0, 0, &I_Ble_disconnected_15x15); } elements_multiline_text_aligned(canvas, 20, 3, AlignLeft, AlignTop, "Ptt"); } else { elements_multiline_text_aligned(canvas, 12, 3, AlignLeft, AlignTop, "Ptt"); } canvas_draw_icon(canvas, 2, 18, &I_Pin_back_arrow_10x8); canvas_set_font(canvas, FontSecondary); elements_multiline_text_aligned(canvas, 15, 19, AlignLeft, AlignTop, "Hold to exit"); const uint8_t x_2 = 23; const uint8_t x_1 = 2; const uint8_t x_3 = 44; const uint8_t y_1 = 44; const uint8_t y_2 = 65; // Up canvas_draw_icon(canvas, x_2, y_1, &I_Button_18x18); if(model->up_pressed) { elements_slightly_rounded_box(canvas, x_2 + 3, y_1 + 2, 13, 13); canvas_set_color(canvas, ColorWhite); } hid_ptt_draw_arrow(canvas, x_2 + 9, y_1 + 6, CanvasDirectionBottomToTop); canvas_set_color(canvas, ColorBlack); // Down canvas_draw_icon(canvas, x_2, y_2, &I_Button_18x18); if(model->down_pressed) { elements_slightly_rounded_box(canvas, x_2 + 3, y_2 + 2, 13, 13); canvas_set_color(canvas, ColorWhite); } hid_ptt_draw_arrow(canvas, x_2 + 9, y_2 + 10, CanvasDirectionTopToBottom); canvas_set_color(canvas, ColorBlack); // Left canvas_draw_icon(canvas, x_1, y_2, &I_Button_18x18); if(model->left_pressed) { elements_slightly_rounded_box(canvas, x_1 + 3, y_2 + 2, 13, 13); canvas_set_color(canvas, ColorWhite); } hid_ptt_draw_arrow(canvas, x_1 + 7, y_2 + 8, CanvasDirectionRightToLeft); canvas_set_color(canvas, ColorBlack); // Right canvas_draw_icon(canvas, x_3, y_2, &I_Button_18x18); if(model->right_pressed) { elements_slightly_rounded_box(canvas, x_3 + 3, y_2 + 2, 13, 13); canvas_set_color(canvas, ColorWhite); } hid_ptt_draw_arrow(canvas, x_3 + 11, y_2 + 8, CanvasDirectionLeftToRight); canvas_set_color(canvas, ColorBlack); // Ok canvas_draw_icon(canvas, 2, 86, &I_Space_60x18); if(model->ok_pressed) { elements_slightly_rounded_box(canvas, 5, 88, 55, 13); canvas_set_color(canvas, ColorWhite); } canvas_draw_icon(canvas, 11, 90, &I_Ok_btn_9x9); elements_multiline_text_aligned(canvas, 26, 98, AlignLeft, AlignBottom, "Space"); canvas_set_color(canvas, ColorBlack); // Back canvas_draw_icon(canvas, 2, 107, &I_Space_60x18); if(model->back_pressed) { elements_slightly_rounded_box(canvas, 5, 109, 55, 13); canvas_set_color(canvas, ColorWhite); } canvas_draw_icon(canvas, 11, 111, &I_Pin_back_arrow_10x8); elements_multiline_text_aligned(canvas, 26, 119, AlignLeft, AlignBottom, "Back"); } static void hid_ptt_process(HidPtt* hid_ptt, InputEvent* event) { with_view_model( hid_ptt->view, HidPttModel * model, { if(event->type == InputTypePress) { if(event->key == InputKeyUp) { model->up_pressed = true; hid_hal_keyboard_press(hid_ptt->hid, HID_KEYBOARD_UP_ARROW); } else if(event->key == InputKeyDown) { model->down_pressed = true; hid_hal_keyboard_press(hid_ptt->hid, HID_KEYBOARD_DOWN_ARROW); } else if(event->key == InputKeyLeft) { model->left_pressed = true; hid_hal_keyboard_press(hid_ptt->hid, HID_KEYBOARD_LEFT_ARROW); } else if(event->key == InputKeyRight) { model->right_pressed = true; hid_hal_keyboard_press(hid_ptt->hid, HID_KEYBOARD_RIGHT_ARROW); } else if(event->key == InputKeyOk) { model->ok_pressed = true; hid_hal_keyboard_press(hid_ptt->hid, HID_KEYBOARD_SPACEBAR); } else if(event->key == InputKeyBack) { model->back_pressed = true; } } else if(event->type == InputTypeRelease) { if(event->key == InputKeyUp) { model->up_pressed = false; hid_hal_keyboard_release(hid_ptt->hid, HID_KEYBOARD_UP_ARROW); } else if(event->key == InputKeyDown) { model->down_pressed = false; hid_hal_keyboard_release(hid_ptt->hid, HID_KEYBOARD_DOWN_ARROW); } else if(event->key == InputKeyLeft) { model->left_pressed = false; hid_hal_keyboard_release(hid_ptt->hid, HID_KEYBOARD_LEFT_ARROW); } else if(event->key == InputKeyRight) { model->right_pressed = false; hid_hal_keyboard_release(hid_ptt->hid, HID_KEYBOARD_RIGHT_ARROW); } else if(event->key == InputKeyOk) { model->ok_pressed = false; hid_hal_keyboard_release(hid_ptt->hid, HID_KEYBOARD_SPACEBAR); } else if(event->key == InputKeyBack) { model->back_pressed = false; } } else if(event->type == InputTypeShort) { if(event->key == InputKeyBack) { hid_hal_keyboard_press(hid_ptt->hid, HID_KEYBOARD_DELETE); hid_hal_keyboard_release(hid_ptt->hid, HID_KEYBOARD_DELETE); hid_hal_consumer_key_press(hid_ptt->hid, HID_CONSUMER_AC_BACK); hid_hal_consumer_key_release(hid_ptt->hid, HID_CONSUMER_AC_BACK); } } else if(event->type == InputTypeLong && event->key == InputKeyLeft) { model->left_pressed = false; hid_hal_keyboard_release_all(hid_ptt->hid); view_dispatcher_switch_to_view(hid_ptt->hid->view_dispatcher, HidViewSubmenu); } }, true); } static bool hid_ptt_input_callback(InputEvent* event, void* context) { furi_assert(context); HidPtt* hid_ptt = context; bool consumed = true; hid_ptt_process(hid_ptt, event); return consumed; } HidPtt* hid_ptt_alloc(Hid* hid) { HidPtt* hid_ptt = malloc(sizeof(HidPtt)); hid_ptt->view = view_alloc(); hid_ptt->hid = hid; view_set_context(hid_ptt->view, hid_ptt); view_allocate_model(hid_ptt->view, ViewModelTypeLocking, sizeof(HidPttModel)); view_set_draw_callback(hid_ptt->view, hid_ptt_draw_callback); view_set_input_callback(hid_ptt->view, hid_ptt_input_callback); view_set_orientation(hid_ptt->view, ViewOrientationVerticalFlip); with_view_model( hid_ptt->view, HidPttModel * model, { model->transport = hid->transport; }, true); return hid_ptt; } void hid_ptt_free(HidPtt* hid_ptt) { furi_assert(hid_ptt); view_free(hid_ptt->view); free(hid_ptt); } View* hid_ptt_get_view(HidPtt* hid_ptt) { furi_assert(hid_ptt); return hid_ptt->view; } void hid_ptt_set_connected_status(HidPtt* hid_ptt, bool connected) { furi_assert(hid_ptt); with_view_model( hid_ptt->view, HidPttModel * model, { model->connected = connected; }, true); }