#include "bf_dev_env.h" #include typedef struct BFDevEnv { View* view; DevEnvOkCallback callback; void* context; BFApp* appDev; } BFDevEnv; typedef struct { rByte row; rByte col; } BFDevEnvModel; typedef struct{ int up; int down; int left; int right; }bMapping; static bool bf_dev_process_up(BFDevEnv* devEnv); static bool bf_dev_process_down(BFDevEnv* devEnv); static bool bf_dev_process_left(BFDevEnv* devEnv); static bool bf_dev_process_right(BFDevEnv* devEnv); static bool bf_dev_process_ok(BFDevEnv* devEnv, InputEvent* event); BFApp* appDev; int selectedButton = 0; int saveNotifyCountdown = 0; static bMapping buttonMappings[11] = { {4, 4, 8, 1}, {5, 5, 0, 2}, {6, 6, 1, 3}, {7, 7, 2, 8}, {0, 0, 10, 5}, {1, 1, 4, 6}, {2, 2, 5, 7}, {3, 3, 6, 10}, {10, 9, 3, 0}, {8, 10, 3, 0}, {9, 8, 7, 4} }; static void bf_dev_draw_button(Canvas* canvas, int x, int y, bool selected, const char* lbl){ UNUSED(lbl); if(selected){ canvas_draw_rbox(canvas, x, y, 18, 18, 3); canvas_invert_color(canvas); canvas_set_font(canvas, FontKeyboard); canvas_draw_str_aligned(canvas, x + (18/2), y + (18/2) - 1, AlignCenter, AlignCenter, lbl); canvas_invert_color(canvas); } else{ canvas_draw_rbox(canvas, x, y, 18, 18, 3); canvas_invert_color(canvas); canvas_draw_rbox(canvas, x+2, y-1, 16, 17, 3); canvas_invert_color(canvas); canvas_draw_rframe(canvas, x, y, 18, 18, 3); canvas_set_font(canvas, FontKeyboard); canvas_draw_str_aligned(canvas, x + (18/2), y + (18/2) - 1, AlignCenter, AlignCenter, lbl); } } static void bf_dev_draw_callback(Canvas* canvas, void* _model) { UNUSED(_model); //buttons bf_dev_draw_button(canvas, 2, 24, (selectedButton == 0), "+"); //T 0 bf_dev_draw_button(canvas, 22, 24, (selectedButton == 1), "-"); //T 1 bf_dev_draw_button(canvas, 42, 24, (selectedButton == 2), "<"); //T 2 bf_dev_draw_button(canvas, 62, 24, (selectedButton == 3), ">"); //T 3 bf_dev_draw_button(canvas, 2, 44, (selectedButton == 4), "["); //B 0 bf_dev_draw_button(canvas, 22, 44, (selectedButton == 5), "]"); //B 1 bf_dev_draw_button(canvas, 42, 44, (selectedButton == 6), "."); //B 2 bf_dev_draw_button(canvas, 62, 44, (selectedButton == 7), ","); //B 3 //save, run, backspace canvas_draw_icon(canvas, 110, 24, (selectedButton == 8) ? &I_KeyBackspaceSelected_16x9 : &I_KeyBackspace_16x9); canvas_draw_icon(canvas, 102, 38, (selectedButton == 9) ? &I_KeyRunSel_24x11 : &I_KeyRun_24x11); canvas_draw_icon(canvas, 102, 51, (selectedButton == 10) ? &I_KeySaveSelected_24x11 : &I_KeySave_24x11); if(saveNotifyCountdown > 0){ canvas_draw_icon(canvas, 98, 54, &I_ButtonRightSmall_3x5); saveNotifyCountdown--; } //textbox canvas_draw_rframe(canvas, 2, 2, 124, 20, 2); canvas_set_font(canvas, FontKeyboard); int dbOffset = 0; if(appDev->dataSize > 20){ dbOffset = (appDev->dataSize - 20); } //canvas_draw_str(canvas, 5, 15, (char*)(appDev->dataBuffer + dbOffset)); canvas_draw_str_aligned(canvas, 4, 12, AlignLeft, AlignCenter, (char*)(appDev->dataBuffer + dbOffset)); } static bool bf_dev_input_callback(InputEvent* event, void* context) { furi_assert(context); BFDevEnv* devEnv = context; bool consumed = false; if(event->type == InputTypeShort) { if(event->key == InputKeyRight) { consumed = bf_dev_process_right(devEnv); } else if(event->key == InputKeyLeft) { consumed = bf_dev_process_left(devEnv); } else if(event->key == InputKeyUp) { consumed = bf_dev_process_up(devEnv); } else if(event->key == InputKeyDown) { consumed = bf_dev_process_down(devEnv); } } else if(event->key == InputKeyOk) { consumed = bf_dev_process_ok(devEnv, event); } return consumed; } static bool bf_dev_process_up(BFDevEnv* devEnv) { UNUSED(devEnv); selectedButton = buttonMappings[selectedButton].up; return true; } static bool bf_dev_process_down(BFDevEnv* devEnv) { UNUSED(devEnv); selectedButton = buttonMappings[selectedButton].down; return true; } static bool bf_dev_process_left(BFDevEnv* devEnv) { UNUSED(devEnv); selectedButton = buttonMappings[selectedButton].left; return true; } static bool bf_dev_process_right(BFDevEnv* devEnv) { UNUSED(devEnv); selectedButton = buttonMappings[selectedButton].right; return true; } static bool bf_dev_process_ok(BFDevEnv* devEnv, InputEvent* event) { UNUSED(devEnv); UNUSED(event); if(event->type != InputTypePress){ return false; } switch(selectedButton){ case 0: { if(appDev->dataSize < BF_INST_BUFFER_SIZE){ appDev->dataBuffer[appDev->dataSize] = (rByte)'+'; appDev->dataSize++; } break; } case 1: { if(appDev->dataSize < BF_INST_BUFFER_SIZE){ appDev->dataBuffer[appDev->dataSize] = (rByte)'-'; appDev->dataSize++; } break; } case 2: { if(appDev->dataSize < BF_INST_BUFFER_SIZE){ appDev->dataBuffer[appDev->dataSize] = (rByte)'<'; appDev->dataSize++; } break; } case 3: { if(appDev->dataSize < BF_INST_BUFFER_SIZE){ appDev->dataBuffer[appDev->dataSize] = (rByte)'>'; appDev->dataSize++; } break; } case 4: { if(appDev->dataSize < BF_INST_BUFFER_SIZE){ appDev->dataBuffer[appDev->dataSize] = (rByte)'['; appDev->dataSize++; } break; } case 5: { if(appDev->dataSize < BF_INST_BUFFER_SIZE){ appDev->dataBuffer[appDev->dataSize] = (rByte)']'; appDev->dataSize++; } break; } case 6: { if(appDev->dataSize < BF_INST_BUFFER_SIZE){ appDev->dataBuffer[appDev->dataSize] = (rByte)'.'; appDev->dataSize++; } break; } case 7: { if(appDev->dataSize < BF_INST_BUFFER_SIZE){ appDev->dataBuffer[appDev->dataSize] = (rByte)','; appDev->dataSize++; } break; } case 8: { if(appDev->dataSize > 0){ appDev->dataSize--; appDev->dataBuffer[appDev->dataSize] = (rByte)0x00;} break; } case 9: { scene_manager_next_scene(appDev->scene_manager, brainfuckSceneExecEnv); break; } case 10: { //remove old file Storage* storage = furi_record_open(RECORD_STORAGE); storage_simply_remove(storage, furi_string_get_cstr(appDev->BF_file_path)); //save new file Stream* stream = buffered_file_stream_alloc(storage); buffered_file_stream_open(stream, furi_string_get_cstr(appDev->BF_file_path), FSAM_WRITE, FSOM_CREATE_ALWAYS); stream_write(stream, appDev->dataBuffer, appDev->dataSize); buffered_file_stream_close(stream); //notify saveNotifyCountdown = 5; break; } } bool consumed = false; return consumed; } static void bf_dev_enter_callback(void* context) { furi_assert(context); BFDevEnv* devEnv = context; with_view_model( devEnv->view, BFDevEnvModel* model, { model->col = 0; model->row = 0; }, true); appDev = devEnv->appDev; //clear the bf instruction buffer memset(appDev->dataBuffer, 0x00, BF_INST_BUFFER_SIZE); //open the file Storage* storage = furi_record_open(RECORD_STORAGE); Stream* stream = buffered_file_stream_alloc(storage); buffered_file_stream_open(stream, furi_string_get_cstr(appDev->BF_file_path), FSAM_READ, FSOM_OPEN_EXISTING); //read into the buffer appDev->dataSize = stream_size(stream); stream_read(stream, appDev->dataBuffer, appDev->dataSize); buffered_file_stream_close(stream); //find the end of the file to begin editing int tptr = 0; while(appDev->dataBuffer[tptr] != 0x00){ tptr++; } appDev->dataSize = tptr; } BFDevEnv* bf_dev_env_alloc(BFApp* appDev) { BFDevEnv* devEnv = malloc(sizeof(BFDevEnv)); devEnv->view = view_alloc(); devEnv->appDev = appDev; view_allocate_model(devEnv->view, ViewModelTypeLocking, sizeof(BFDevEnvModel)); with_view_model( devEnv->view, BFDevEnvModel* model, { model->col = 0; model->row = 0; }, true); view_set_context(devEnv->view, devEnv); view_set_draw_callback(devEnv->view, bf_dev_draw_callback); view_set_input_callback(devEnv->view, bf_dev_input_callback); view_set_enter_callback(devEnv->view, bf_dev_enter_callback); return devEnv; } void bf_dev_env_free(BFDevEnv* devEnv) { furi_assert(devEnv); view_free(devEnv->view); free(devEnv); } View* bf_dev_env_get_view(BFDevEnv* devEnv) { furi_assert(devEnv); return devEnv->view; }