// #include "../uhf_app_i.h" // void uhf_scene_file_select_on_enter(void* context) { // UHFApp* uhf_app = context; // // Process file_select return // uhf_device_set_loading_callback(uhf_app->dev, uhf_app_show_loading_popup, uhf_app); // if(uhf_file_select(uhf_app->dev)) { // scene_manager_next_scene(uhf_app->scene_manager, UHFSceneSavedMenu); // } else { // scene_manager_search_and_switch_to_previous_scene(uhf_app->scene_manager, UHFSceneStart); // } // uhf_device_set_loading_callback(uhf_app->dev, NULL, uhf_app); // } // bool uhf_scene_file_select_on_event(void* context, SceneManagerEvent event) { // UNUSED(context); // UNUSED(event); // return false; // } // void uhf_scene_file_select_on_exit(void* context) { // UNUSED(context); // }