#include "nfc_playlist.h" #include "nfc_playlist_i.h" static void (*const nfc_playlist_scene_on_enter_handlers[])(void*) = { nfc_playlist_main_menu_scene_on_enter, nfc_playlist_emulation_scene_on_enter, }; static bool (*const nfc_playlist_scene_on_event_handlers[])(void*, SceneManagerEvent) = { nfc_playlist_main_menu_scene_on_event, nfc_playlist_emulation_scene_on_event, }; static void (*const nfc_playlist_scene_on_exit_handlers[])(void*) = { nfc_playlist_main_menu_scene_on_exit, nfc_playlist_emulation_scene_on_exit, }; static const SceneManagerHandlers nfc_playlist_scene_manager_handlers = { .on_enter_handlers = nfc_playlist_scene_on_enter_handlers, .on_event_handlers = nfc_playlist_scene_on_event_handlers, .on_exit_handlers = nfc_playlist_scene_on_exit_handlers, .scene_num = NfcPlaylistScene_count, }; static bool nfc_playlist_custom_callback(void* context, uint32_t custom_event) { furi_assert(context); NfcPlaylist* app = context; return scene_manager_handle_custom_event(app->scene_manager, custom_event); } static bool nfc_playlist_back_event_callback(void* context) { furi_assert(context); NfcPlaylist* app = context; return scene_manager_handle_back_event(app->scene_manager); } static NfcPlaylist* nfc_playlist_alloc() { NfcPlaylist* app = malloc(sizeof(NfcPlaylist)); furi_assert(app); app->scene_manager = scene_manager_alloc(&nfc_playlist_scene_manager_handlers, app); app->view_dispatcher = view_dispatcher_alloc(); view_dispatcher_enable_queue(app->view_dispatcher); app->variable_item_list = variable_item_list_alloc(); app->popup = popup_alloc(); app->emulate_timeout = default_emulate_timeout; app->emulate_delay = default_emulate_delay; view_dispatcher_set_event_callback_context(app->view_dispatcher, app); view_dispatcher_set_custom_event_callback( app->view_dispatcher, nfc_playlist_custom_callback); view_dispatcher_set_navigation_event_callback(app->view_dispatcher, nfc_playlist_back_event_callback); view_dispatcher_add_view(app->view_dispatcher, NfcPlaylistView_Menu, variable_item_list_get_view(app->variable_item_list)); view_dispatcher_add_view(app->view_dispatcher, NfcPlaylistView_Popup, popup_get_view(app->popup)); return app; } static void nfc_playlist_free(NfcPlaylist* app) { furi_assert(app); scene_manager_free(app->scene_manager); view_dispatcher_remove_view(app->view_dispatcher, NfcPlaylistView_Menu); view_dispatcher_remove_view(app->view_dispatcher, NfcPlaylistView_Popup); view_dispatcher_free(app->view_dispatcher); variable_item_list_free(app->variable_item_list); popup_free(app->popup); free(app); } int32_t nfc_playlist_main(void* p) { // Mark argument as unused UNUSED(p); NfcPlaylist* app = nfc_playlist_alloc(); Gui* gui = furi_record_open(RECORD_GUI); view_dispatcher_attach_to_gui(app->view_dispatcher, gui, ViewDispatcherTypeFullscreen); scene_manager_next_scene(app->scene_manager, NfcPlaylistScene_MainMenu); view_dispatcher_run(app->view_dispatcher); // free all memory furi_record_close(RECORD_GUI); nfc_playlist_free(app); return 0; }