#include "../ifttt_virtual_button.h" enum VirtualButtonSubmenuIndex { VirtualButtonSubmenuIndexSendView, VirtualButtonSubmenuIndexAboutView, }; static void virtual_button_scene_start_submenu_callback(void* context, uint32_t index) { furi_assert(context); VirtualButtonApp* app = context; view_dispatcher_send_custom_event(app->view_dispatcher, index); } void virtual_button_scene_start_on_enter(void* context) { VirtualButtonApp* app = context; Submenu* submenu = app->submenu; submenu_add_item( submenu, "Send IFTTT command", VirtualButtonSubmenuIndexSendView, virtual_button_scene_start_submenu_callback, app); submenu_add_item( submenu, "About", VirtualButtonSubmenuIndexAboutView, virtual_button_scene_start_submenu_callback, app); submenu_set_selected_item( submenu, scene_manager_get_scene_state(app->scene_manager, VirtualButtonAppSceneStart)); view_dispatcher_switch_to_view(app->view_dispatcher, VirtualButtonAppViewSubmenu); } bool virtual_button_scene_start_on_event(void* context, SceneManagerEvent event) { VirtualButtonApp* app = context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { if(event.event == VirtualButtonSubmenuIndexSendView) { scene_manager_next_scene(app->scene_manager, VirtualButtonAppSceneSendView); } else if(event.event == VirtualButtonSubmenuIndexAboutView) { scene_manager_next_scene(app->scene_manager, VirtualButtonAppSceneAboutView); } scene_manager_set_scene_state(app->scene_manager, VirtualButtonAppSceneStart, event.event); consumed = true; } return consumed; } void virtual_button_scene_start_on_exit(void* context) { VirtualButtonApp* app = context; submenu_reset(app->submenu); }