#include "pokemon_app.h" struct pokemon_lut pokemon_table[] = { { "Bulbasaur", &I_bulbasaur, 0x99 }, { "Ivysaur", &I_ivysaur, 0x09 }, { "Venusaur", &I_venusaur, 0x9A }, { "Charmander", &I_charmander, 0xB0 }, { "Charmeleon", &I_charmeleon, 0xB2 }, { "Charizard", &I_charizard, 0xB4 }, { "Squirtle", &I_squirtle, 0xB1 }, { "Wartortle", &I_wartortle, 0xB3 }, { "Blastoise", &I_blastoise, 0x1C }, { "Caterpie", &I_caterpie, 0x7B }, { "Metapod", &I_metapod, 0x7C }, { "Butterfree", &I_butterfree, 0x7D }, { "Weedle", &I_weedle, 0x70 }, { "Kakuna", &I_kakuna, 0x71 }, { "Beedrill", &I_beedrill, 0x72 }, { "Pidgey", &I_pidgey, 0x24 }, { "Pidgeotto", &I_pidgeotto, 0x96 }, { "Pidgeot", &I_pidgeot, 0x97 }, { "Rattata", &I_rattata, 0xA5 }, { "Raticate", &I_raticate, 0xA6 }, { "Spearow", &I_spearow, 0x05 }, { "Fearow", &I_fearow, 0x23 }, { "Ekans", &I_ekans, 0x6C }, { "Arbok", &I_arbok, 0x2D }, { "Pikachu", &I_pikachu, 0x54 }, { "Raichu", &I_raichu, 0x55 }, { "Sandshrew", &I_sandshrew, 0x60 }, { "Sandslash", &I_sandslash, 0x61 }, { "Nidoran ♀", &I_nidoranf, 0x0F }, { "Nidorina", &I_nidorina, 0xA8 }, { "Nidoqueen", &I_nidoqueen, 0x10 }, { "Nidoran ♂", &I_nidoranm, 0x03 }, { "Nidorino", &I_nidorino, 0xA7 }, { "Nidoking", &I_nidoking, 0x07 }, { "Clefairy", &I_clefairy, 0x04 }, { "Clefable", &I_clefable, 0x8E }, { "Vulpix", &I_vulpix, 0x52 }, { "Ninetales", &I_ninetales, 0x53 }, { "Jigglypuff", &I_jigglypuff, 0x64 }, { "Wigglytuff", &I_wigglytuff, 0x65 }, { "Zubat", &I_zubat, 0x6B }, { "Golbat", &I_golbat, 0x82 }, { "Oddish", &I_oddish, 0xB9 }, { "Gloom", &I_gloom, 0xBA }, { "Vileplume", &I_vileplume, 0xBB }, { "Paras", &I_paras, 0x6D }, { "Parasect", &I_parasect, 0x2E }, { "Venonat", &I_venonat, 0x41 }, { "Venomoth", &I_venomoth, 0x77 }, { "Diglett", &I_diglett, 0x3B }, { "Dugtrio", &I_dugtrio, 0x76 }, { "Meowth", &I_meowth, 0x4D }, { "Persian", &I_persian, 0x90 }, { "Psyduck", &I_psyduck, 0x2F }, { "Golduck", &I_golduck, 0x80 }, { "Mankey", &I_mankey, 0x39 }, { "Primeape", &I_primeape, 0x75 }, { "Growlithe", &I_growlithe, 0x21 }, { "Arcanine", &I_arcanine, 0x14 }, { "Poliwag", &I_poliwag, 0x47 }, { "Poliwhirl", &I_poliwhirl, 0x6E }, { "Poliwrath", &I_poliwrath, 0x6F }, { "Abra", &I_abra, 0x94 }, { "Kadabra", &I_kadabra, 0x26 }, { "Alakazam", &I_alakazam, 0x95 }, { "Machop", &I_machop, 0x6A }, { "Machoke", &I_machoke, 0x29 }, { "Machamp", &I_machamp, 0x7E }, { "Bellsprout", &I_bellsprout, 0xBC }, { "Weepinbell", &I_weepinbell, 0xBD }, { "Victreebel", &I_victreebel, 0xBE }, { "Tentacool", &I_tentacool, 0x18 }, { "Tentacruel", &I_tentacruel, 0x9B }, { "Geodude", &I_geodude, 0xA9 }, { "Graveler", &I_graveler, 0x27 }, { "Golem", &I_golem, 0x31 }, { "Ponyta", &I_ponyta, 0xA3 }, { "Rapidash", &I_rapidash, 0xA4 }, { "Slowpoke", &I_slowpoke, 0x25 }, { "Slowbro", &I_slowbro, 0x08 }, { "Magnemite", &I_magnemite, 0xAD }, { "Magneton", &I_magneton, 0x36 }, { "Farfetch'd", &I_farfetchd, 0x40 }, { "Doduo", &I_doduo, 0x46 }, { "Dodrio", &I_dodrio, 0x74 }, { "Seel", &I_seel, 0x3A }, { "Dewgong", &I_dewgong, 0x78 }, { "Grimer", &I_grimer, 0x0D }, { "Muk", &I_muk, 0x88 }, { "Shellder", &I_shellder, 0x17 }, { "Cloyster", &I_cloyster, 0x8B }, { "Gastly", &I_gastly, 0x19 }, { "Haunter", &I_haunter, 0x93 }, { "Gengar", &I_gengar, 0x0E }, { "Onix", &I_onix, 0x22 }, { "Drowzee", &I_drowzee, 0x30 }, { "Hypno", &I_hypno, 0x81 }, { "Krabby", &I_krabby, 0x4E }, { "Kingler", &I_kingler, 0x8A }, { "Voltorb", &I_voltorb, 0x06 }, { "Electrode", &I_electrode, 0x8D }, { "Exeggcute", &I_exeggcute, 0x0C }, { "Exeggutor", &I_exeggutor, 0x0A }, { "Cubone", &I_cubone, 0x11 }, { "Marowak", &I_marowak, 0x91 }, { "Hitmonlee", &I_hitmonlee, 0x2B }, { "Hitmonchan", &I_hitmonchan, 0x2C }, { "Lickitung", &I_lickitung, 0x0B }, { "Koffing", &I_koffing, 0x37 }, { "Weezing", &I_weezing, 0x8F }, { "Rhyhorn", &I_rhyhorn, 0x12 }, { "Rhydon", &I_rhydon, 0x01 }, { "Chansey", &I_chansey, 0x28 }, { "Tangela", &I_tangela, 0x1E }, { "Kangaskhan", &I_kangaskhan, 0x02 }, { "Horsea", &I_horsea, 0x5C }, { "Seadra", &I_seadra, 0x5D }, { "Goldeen", &I_goldeen, 0x9D }, { "Seaking", &I_seaking, 0x9E }, { "Staryu", &I_staryu, 0x1B }, { "Starmie", &I_starmie, 0x98 }, { "Mr. Mime", &I_mr_mime, 0x2A }, { "Scyther", &I_scyther, 0x1A }, { "Jynx", &I_jynx, 0x48 }, { "Electabuzz", &I_electabuzz, 0x35 }, { "Magmar", &I_magmar, 0x33 }, { "Pinsir", &I_pinsir, 0x1D }, { "Tauros", &I_tauros, 0x3C }, { "Magikarp", &I_magikarp, 0x85 }, { "Gyarados", &I_gyarados, 0x16 }, { "Lapras", &I_lapras, 0x13 }, { "Ditto", &I_ditto, 0x4C }, { "Eevee", &I_eevee, 0x66 }, { "Vaporeon", &I_vaporeon, 0x69 }, { "Jolteon", &I_jolteon, 0x68 }, { "Flareon", &I_flareon, 0x67 }, { "Porygon", &I_porygon, 0xAA }, { "Omanyte", &I_omanyte, 0x62 }, { "Omastar", &I_omastar, 0x63 }, { "Kabuto", &I_kabuto, 0x5A }, { "Kabutops", &I_kabutops, 0x5B }, { "Aerodactyl", &I_aerodactyl, 0xAB }, { "Snorlax", &I_snorlax, 0x84 }, { "Articuno", &I_articuno, 0x4A }, { "Zapdos", &I_zapdos, 0x4B }, { "Moltres", &I_moltres, 0x49 }, { "Dratini", &I_dratini, 0x58 }, { "Dragonair", &I_dragonair, 0x59 }, { "Dragonite", &I_dragonite, 0x42 }, { "Mewtwo", &I_mewtwo, 0x83 }, { "Mew", &I_mew, 0x15 }, { }, }; uint32_t pokemon_exit_confirm_view(void* context) { UNUSED(context); return AppViewExitConfirm; } App* pokemon_alloc() { App* app = (App*)malloc(sizeof(App)); // Gui app->gui = (Gui*)furi_record_open(RECORD_GUI); // View dispatcher app->view_dispatcher = view_dispatcher_alloc(); view_dispatcher_enable_queue(app->view_dispatcher); view_dispatcher_set_event_callback_context(app->view_dispatcher, app); view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen); // Start Index first pokemon app->current_pokemon = 0; // Select Pokemon View app->select_pokemon = select_pokemon_alloc(app); view_set_previous_callback(select_pokemon_get_view(app), pokemon_exit_confirm_view); view_dispatcher_add_view( app->view_dispatcher, AppViewSelectPokemon, select_pokemon_get_view(app)); // Trade View app->trade = trade_alloc(app); view_set_previous_callback(trade_get_view(app), pokemon_exit_confirm_view); view_dispatcher_add_view(app->view_dispatcher, AppViewTrade, trade_get_view(app)); view_dispatcher_switch_to_view(app->view_dispatcher, AppViewSelectPokemon); return app; } void free_app(App* app) { furi_assert(app); // Free views view_dispatcher_remove_view(app->view_dispatcher, AppViewSelectPokemon); select_pokemon_free(app); view_dispatcher_remove_view(app->view_dispatcher, AppViewTrade); trade_free(app); // Close records furi_record_close(RECORD_GUI); app->gui = NULL; // Free rest free(app); } extern "C" int32_t pokemon_app(void* p) { UNUSED(p); //FURI_LOG_D(TAG, "init scene"); App* app = (App*)pokemon_alloc(); furi_hal_light_set(LightRed, 0x00); furi_hal_light_set(LightGreen, 0x00); furi_hal_light_set(LightBlue, 0x00); //switch view and run dispatcher view_dispatcher_run(app->view_dispatcher); // Free resources free_app(app); furi_record_close(RECORD_GUI); return 0; }