#include "../mifare_nested_i.h" void mifare_nested_scene_added_keys_widget_callback( GuiButtonType result, InputType type, void* context) { MifareNested* mifare_nested = context; if(type == InputTypeShort) { view_dispatcher_send_custom_event(mifare_nested->view_dispatcher, result); } } void mifare_nested_scene_added_keys_on_enter(void* context) { MifareNested* mifare_nested = context; KeyInfo_t* key_info = mifare_nested->keys; Widget* widget = mifare_nested->widget; char draw_str[32] = {}; char append[5] = {'k', 'e', 'y', ' ', '\0'}; if(key_info->added_keys != 1) { append[3] = 's'; } widget_add_string_element( widget, 0, 0, AlignLeft, AlignTop, FontPrimary, "Results of key recovery"); if(key_info->added_keys != 0) { snprintf(draw_str, sizeof(draw_str), "Added: %lu %s", key_info->added_keys, append); notification_message(mifare_nested->notifications, &sequence_success); widget_add_icon_element(widget, 52, 17, &I_DolphinSuccess); } else { snprintf(draw_str, sizeof(draw_str), "No new keys were added"); widget_add_string_element( widget, 0, 22, AlignLeft, AlignTop, FontSecondary, "Try running \"Nested attack\""); widget_add_string_element(widget, 0, 32, AlignLeft, AlignTop, FontSecondary, "again"); notification_message(mifare_nested->notifications, &sequence_error); } widget_add_string_element(widget, 0, 12, AlignLeft, AlignTop, FontSecondary, draw_str); widget_add_button_element( widget, GuiButtonTypeLeft, "Back", mifare_nested_scene_added_keys_widget_callback, mifare_nested); free(key_info); KeyInfo_t* new_key_info = malloc(sizeof(KeyInfo_t)); mifare_nested->keys = new_key_info; // Setup and start worker view_dispatcher_switch_to_view(mifare_nested->view_dispatcher, MifareNestedViewWidget); } bool mifare_nested_scene_added_keys_on_event(void* context, SceneManagerEvent event) { MifareNested* mifare_nested = context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { if(event.event == GuiButtonTypeCenter || event.event == GuiButtonTypeLeft) { scene_manager_search_and_switch_to_previous_scene(mifare_nested->scene_manager, 0); consumed = true; } } else if(event.type == SceneManagerEventTypeBack) { scene_manager_search_and_switch_to_previous_scene(mifare_nested->scene_manager, 0); consumed = true; } return consumed; } void mifare_nested_scene_added_keys_on_exit(void* context) { MifareNested* mifare_nested = context; widget_reset(mifare_nested->widget); }