#include "evil_portal_speaker.h" #include "../evil_portal_app_i.h" #define NOTE_INPUT 587.33f void evil_portal_play_input_sound() { float volume = 1.0f; if(furi_hal_speaker_is_mine() || furi_hal_speaker_acquire(30)) { furi_hal_speaker_start(NOTE_INPUT, volume); } } void evil_portal_stop_all_sound() { if(furi_hal_speaker_is_mine()) { furi_hal_speaker_stop(); furi_hal_speaker_release(); } }