#pragma once #include "game/icon.h" #include // Global variables to store camera position extern int camera_x; extern int camera_y; void draw_background(Canvas *canvas, Vector pos); void draw_user_stats(Canvas *canvas, Vector pos, GameManager *manager); void draw_username(Canvas *canvas, Vector pos, char *username); void draw_icon_line(Canvas *canvas, Vector pos, int amount, bool horizontal, const Icon *icon); void spawn_icon(Level *level, const char *icon_id, float x, float y); void spawn_icon_line(Level *level, const char *icon_id, float x, float y, uint8_t amount, bool horizontal); extern char g_temp_spawn_name[32]; // create custom icons at https://lopaka.app/sandbox