#include "scene_about.h" #include "app_state.h" #include "scenes.h" #include "flipper.h" void lwc_about_scene_on_enter(void* context) { App* app = context; text_box_set_text( app->about, "Listen to longwave senders transmitting atomic precision time signals, " "either using GPIO and special modules or using demo mode to simulate reception.\n\n" "Made by Andrea Micheloni\n@m7i-org | m7i.org\n\n" "...because it's always time for learning."); view_dispatcher_switch_to_view(app->view_dispatcher, LWCAboutView); } bool lwc_about_scene_on_event(void* context, SceneManagerEvent event) { UNUSED(context); UNUSED(event); return false; } void lwc_about_scene_on_exit(void* context) { App* app = context; text_box_reset(app->about); }