#include "../weebo_i.h" #define TAG "ScenesavedMenu" enum SubmenuIndex { SubmenuIndexWrite = 0, SubmenuIndexEmulate, SubmenuIndexDuplicate, SubmenuIndexInfo, }; void weebo_scene_saved_menu_submenu_callback(void* context, uint32_t index) { Weebo* weebo = context; view_dispatcher_send_custom_event(weebo->view_dispatcher, index); } void weebo_scene_saved_menu_on_enter(void* context) { Weebo* weebo = context; Submenu* submenu = weebo->submenu; submenu_reset(submenu); submenu_add_item( submenu, "Write", SubmenuIndexWrite, weebo_scene_saved_menu_submenu_callback, weebo); submenu_add_item( submenu, "Emulate", SubmenuIndexEmulate, weebo_scene_saved_menu_submenu_callback, weebo); submenu_add_item( submenu, "Duplicate", SubmenuIndexDuplicate, weebo_scene_saved_menu_submenu_callback, weebo); submenu_add_item( submenu, "Info", SubmenuIndexInfo, weebo_scene_saved_menu_submenu_callback, weebo); submenu_set_selected_item( submenu, scene_manager_get_scene_state(weebo->scene_manager, WeeboSceneSavedMenu)); view_dispatcher_switch_to_view(weebo->view_dispatcher, WeeboViewMenu); } bool weebo_scene_saved_menu_on_event(void* context, SceneManagerEvent event) { Weebo* weebo = context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { scene_manager_set_scene_state(weebo->scene_manager, WeeboSceneSavedMenu, event.event); if(event.event == SubmenuIndexWrite) { scene_manager_next_scene(weebo->scene_manager, WeeboSceneWrite); consumed = true; } else if(event.event == SubmenuIndexEmulate) { scene_manager_next_scene(weebo->scene_manager, WeeboSceneEmulate); consumed = true; } else if(event.event == SubmenuIndexDuplicate) { weebo_remix(weebo); scene_manager_next_scene(weebo->scene_manager, WeeboSceneSaveName); consumed = true; } else if(event.event == SubmenuIndexInfo) { scene_manager_next_scene(weebo->scene_manager, WeeboSceneInfo); consumed = true; } } else if(event.type == SceneManagerEventTypeBack) { consumed = scene_manager_search_and_switch_to_previous_scene( weebo->scene_manager, WeeboSceneMainMenu); } return consumed; } void weebo_scene_saved_menu_on_exit(void* context) { Weebo* weebo = context; submenu_reset(weebo->submenu); }