#include "app_i.h" #include #include #include "custom_event.h" static void scene_confirm_button_callback(GuiButtonType button_type, InputType input_type, void* context) { furi_assert(context); App* app = context; if(input_type == InputTypeShort) { if(button_type == GuiButtonTypeLeft) { view_dispatcher_send_custom_event(app->view_dispatcher, CustomEventFileRejected); } else if(button_type == GuiButtonTypeRight) { view_dispatcher_send_custom_event(app->view_dispatcher, CustomEventFileConfirmed); } } } void scene_confirm_on_enter(void* context) { App* app = context; FuriString* file_name = furi_string_alloc(); path_extract_filename(app->file_path, file_name, false); FuriString* label = furi_string_alloc_printf("Install\n%s?", furi_string_get_cstr(file_name)); widget_add_string_multiline_element( app->widget, 64, 0, AlignCenter, AlignTop, FontPrimary, furi_string_get_cstr(label)); furi_string_free(label); furi_string_free(file_name); widget_add_button_element( app->widget, GuiButtonTypeLeft, "Cancel", scene_confirm_button_callback, app); widget_add_button_element( app->widget, GuiButtonTypeRight, "Install", scene_confirm_button_callback, app); view_dispatcher_switch_to_view(app->view_dispatcher, ViewIdWidget); } bool scene_confirm_on_event(void* context, SceneManagerEvent event) { App* app = context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { if(event.event == CustomEventFileConfirmed) { scene_manager_next_scene(app->scene_manager, SceneInstall); } else if(event.event == CustomEventFileRejected) { furi_string_reset(app->file_path); scene_manager_previous_scene(app->scene_manager); } consumed = true; } else if(event.type == SceneManagerEventTypeBack) { consumed = true; } return consumed; } void scene_confirm_on_exit(void* context) { App* app = context; widget_reset(app->widget); }