/** * @file board.h * @brief Video Game Module-specific functions. */ #pragma once /** * @brief Initialise the module-specific hardware. */ void board_init(void); /** * @brief Disable the module-specific hardware. */ void board_deinit(void); /** * @brief Reset the module. * * Resets the Video Game Module through the dedicated * reset pin (Pin 15) */ void board_reset(void);