#include "../uhf_app_i.h" #include void uhf_scene_save_success_popup_callback(void* context) { UHFApp* uhf_app = context; view_dispatcher_send_custom_event(uhf_app->view_dispatcher, UHFCustomEventViewExit); } void uhf_scene_save_success_on_enter(void* context) { UHFApp* uhf_app = context; dolphin_deed(DolphinDeedNfcSave); // Setup view Popup* popup = uhf_app->popup; popup_set_icon(popup, 36, 5, &I_DolphinDone_80x58); popup_set_header(popup, "Saved!", 13, 22, AlignLeft, AlignBottom); popup_set_timeout(popup, 1500); popup_set_context(popup, uhf_app); popup_set_callback(popup, uhf_scene_save_success_popup_callback); popup_enable_timeout(popup); view_dispatcher_switch_to_view(uhf_app->view_dispatcher, UHFViewPopup); } bool uhf_scene_save_success_on_event(void* context, SceneManagerEvent event) { UHFApp* uhf_app = context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { if(event.event == UHFCustomEventViewExit) { if(scene_manager_has_previous_scene(uhf_app->scene_manager, UHFSceneTagMenu)) { consumed = scene_manager_search_and_switch_to_previous_scene( uhf_app->scene_manager, UHFSceneTagMenu); } else { consumed = scene_manager_search_and_switch_to_previous_scene( uhf_app->scene_manager, UHFSceneStart); } } } return consumed; } void uhf_scene_save_success_on_exit(void* context) { UHFApp* uhf_app = context; // Clear view popup_reset(uhf_app->popup); }