#include "../subghz_playlist_creator.h" #include "scene_menu.h" #define TAG "PlaylistMenuScene" void scene_menu_show(SubGhzPlaylistCreator* app) { app->current_view = SubGhzPlaylistCreatorViewSubmenu; FURI_LOG_D(TAG, "Showing menu view. Dispatcher: %p, Submenu View: %p, ViewId: %lu", app->view_dispatcher, submenu_get_view(app->submenu), (uint32_t)SubGhzPlaylistCreatorViewSubmenu); view_dispatcher_switch_to_view(app->view_dispatcher, SubGhzPlaylistCreatorViewSubmenu); } // Add the definition for scene_menu_init_view void scene_menu_init_view(SubGhzPlaylistCreator* app) { // The view (submenu in this case) is allocated in subghz_playlist_creator_alloc // And added to the dispatcher there. // This function can remain empty for now if allocation and adding are done elsewhere. UNUSED(app); }