#include "../spi_mem_app_i.h" static void spi_mem_scene_select_model_submenu_callback(void* context, uint32_t index) { SPIMemApp* app = context; spi_mem_chip_copy_chip_info(app->chip_info, *found_chips_get(app->found_chips, index)); view_dispatcher_send_custom_event(app->view_dispatcher, index); } void spi_mem_scene_select_model_on_enter(void* context) { SPIMemApp* app = context; size_t models_on_vendor = 0; for(size_t index = 0; index < found_chips_size(app->found_chips); index++) { if(spi_mem_chip_get_vendor_enum(*found_chips_get(app->found_chips, index)) != app->chip_vendor_enum) continue; submenu_add_item( app->submenu, spi_mem_chip_get_model_name(*found_chips_get(app->found_chips, index)), index, spi_mem_scene_select_model_submenu_callback, app); models_on_vendor++; } if(models_on_vendor == 1) spi_mem_scene_select_model_submenu_callback(context, 0); submenu_set_header(app->submenu, "Choose chip model"); submenu_set_selected_item( app->submenu, scene_manager_get_scene_state(app->scene_manager, SPIMemSceneSelectVendor)); view_dispatcher_switch_to_view(app->view_dispatcher, SPIMemViewSubmenu); } bool spi_mem_scene_select_model_on_event(void* context, SceneManagerEvent event) { SPIMemApp* app = context; bool success = false; if(event.type == SceneManagerEventTypeCustom) { scene_manager_set_scene_state(app->scene_manager, SPIMemSceneSelectVendor, event.event); scene_manager_next_scene(app->scene_manager, SPIMemSceneChipDetected); success = true; } return success; } void spi_mem_scene_select_model_on_exit(void* context) { SPIMemApp* app = context; submenu_reset(app->submenu); }