#include "../seos_i.h" #include #define TAG "SeosSceneReadCardSuccess" void seos_scene_read_error_widget_callback(GuiButtonType result, InputType type, void* context) { furi_assert(context); Seos* seos = context; if(type == InputTypeShort) { view_dispatcher_send_custom_event(seos->view_dispatcher, result); } } void seos_scene_read_error_on_enter(void* context) { Seos* seos = context; Widget* widget = seos->widget; // Send notification notification_message(seos->notifications, &sequence_success); FuriString* primary_str = furi_string_alloc_set("Read Errror"); FuriString* secondary_str = furi_string_alloc_set("Try again?"); widget_add_button_element( widget, GuiButtonTypeLeft, "Retry", seos_scene_read_error_widget_callback, seos); widget_add_string_element( widget, 64, 5, AlignCenter, AlignCenter, FontPrimary, furi_string_get_cstr(primary_str)); widget_add_string_element( widget, 64, 20, AlignCenter, AlignCenter, FontSecondary, furi_string_get_cstr(secondary_str)); furi_string_free(primary_str); furi_string_free(secondary_str); view_dispatcher_switch_to_view(seos->view_dispatcher, SeosViewWidget); } bool seos_scene_read_error_on_event(void* context, SceneManagerEvent event) { Seos* seos = context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { if(event.event == GuiButtonTypeLeft) { consumed = scene_manager_previous_scene(seos->scene_manager); } } else if(event.type == SceneManagerEventTypeBack) { scene_manager_search_and_switch_to_previous_scene(seos->scene_manager, SeosSceneMainMenu); consumed = true; } return consumed; } void seos_scene_read_error_on_exit(void* context) { Seos* seos = context; // Clear view widget_reset(seos->widget); }