#include #include #include #include #include "quac.h" #include "scenes.h" #include "scene_about.h" #include "quac_icons.h" enum { SceneActionAboutEvent, }; void scene_about_callback(void* context) { App* app = context; view_dispatcher_send_custom_event(app->view_dispatcher, SceneActionAboutEvent); } void scene_about_on_enter(void* context) { App* app = context; Popup* popup = app->popup; popup_set_header(popup, QUAC_NAME, 68, 1, AlignCenter, AlignTop); popup_set_text(popup, QUAC_ABOUT, 0, 15, AlignLeft, AlignTop); popup_set_icon(popup, 38, 0, &I_quac); view_dispatcher_switch_to_view(app->view_dispatcher, QView_Popup); } bool scene_about_on_event(void* context, SceneManagerEvent event) { UNUSED(context); UNUSED(event); return false; } void scene_about_on_exit(void* context) { App* app = context; popup_reset(app->popup); }