#include "../picopass_i.h" #include enum SubmenuIndex { SubmenuIndexRead, SubmenuIndexSaved, SubmenuIndexLoclass, SubmenuIndexNRMAC, SubmenuIndexAcknowledgements, SubmenuIndexKeygenAttack, }; void picopass_scene_start_submenu_callback(void* context, uint32_t index) { Picopass* picopass = context; view_dispatcher_send_custom_event(picopass->view_dispatcher, index); } void picopass_scene_start_on_enter(void* context) { Picopass* picopass = context; // Reset on enter picopass->nr_mac_type = ManualNRMAC; Submenu* submenu = picopass->submenu; submenu_add_item( submenu, "Read Card", SubmenuIndexRead, picopass_scene_start_submenu_callback, picopass); submenu_add_item( submenu, "Saved", SubmenuIndexSaved, picopass_scene_start_submenu_callback, picopass); submenu_add_item( submenu, "Loclass", SubmenuIndexLoclass, picopass_scene_start_submenu_callback, picopass); if(furi_hal_rtc_is_flag_set(FuriHalRtcFlagDebug)) { submenu_add_item( submenu, "NR-MAC", SubmenuIndexNRMAC, picopass_scene_start_submenu_callback, picopass); } submenu_add_item( submenu, "Acknowledgements", SubmenuIndexAcknowledgements, picopass_scene_start_submenu_callback, picopass); submenu_add_item( submenu, "Elite Keygen Attack", SubmenuIndexKeygenAttack, picopass_scene_start_submenu_callback, picopass); submenu_set_selected_item( submenu, scene_manager_get_scene_state(picopass->scene_manager, PicopassSceneStart)); picopass_device_clear(picopass->dev); view_dispatcher_switch_to_view(picopass->view_dispatcher, PicopassViewMenu); } bool picopass_scene_start_on_event(void* context, SceneManagerEvent event) { Picopass* picopass = context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { if(event.event == SubmenuIndexRead) { scene_manager_set_scene_state( picopass->scene_manager, PicopassSceneStart, SubmenuIndexRead); scene_manager_next_scene(picopass->scene_manager, PicopassSceneEliteDictAttack); consumed = true; } else if(event.event == SubmenuIndexSaved) { // Explicitly save state so that the correct item is // reselected if the user cancels loading a file. scene_manager_set_scene_state( picopass->scene_manager, PicopassSceneStart, SubmenuIndexSaved); scene_manager_next_scene(picopass->scene_manager, PicopassSceneFileSelect); consumed = true; } else if(event.event == SubmenuIndexLoclass) { scene_manager_set_scene_state( picopass->scene_manager, PicopassSceneStart, SubmenuIndexLoclass); scene_manager_next_scene(picopass->scene_manager, PicopassSceneLoclass); consumed = true; } else if(event.event == SubmenuIndexNRMAC) { picopass->nr_mac_type = AutoNRMAC; scene_manager_set_scene_state( picopass->scene_manager, PicopassSceneStart, SubmenuIndexNRMAC); scene_manager_next_scene(picopass->scene_manager, PicopassSceneEliteDictAttack); consumed = true; } else if(event.event == SubmenuIndexAcknowledgements) { scene_manager_set_scene_state( picopass->scene_manager, PicopassSceneStart, SubmenuIndexAcknowledgements); scene_manager_next_scene(picopass->scene_manager, PicopassSceneAcknowledgements); consumed = true; } else if(event.event == SubmenuIndexKeygenAttack) { scene_manager_set_scene_state( picopass->scene_manager, PicopassSceneStart, SubmenuIndexKeygenAttack); scene_manager_next_scene(picopass->scene_manager, PicopassSceneEliteKeygenAttack); consumed = true; } } return consumed; } void picopass_scene_start_on_exit(void* context) { Picopass* picopass = context; submenu_reset(picopass->submenu); }