#include "../picopass_i.h" #include void picopass_scene_formats_on_enter(void* context) { Picopass* picopass = context; PluginWiegand* plugin = picopass->plugin_wiegand; PicopassDevice* dev = picopass->dev; PicopassDeviceData dev_data = dev->dev_data; PicopassPacs pacs = dev_data.pacs; FuriString* str = picopass->text_box_store; furi_string_reset(str); // Convert from byte array to uint64_t uint64_t credential = 0; memcpy(&credential, pacs.credential, sizeof(pacs.credential)); credential = __builtin_bswap64(credential); if(plugin) { FuriString* description = furi_string_alloc(); size_t format_count = plugin->count(pacs.bitLength, credential); for(size_t i = 0; i < format_count; i++) { plugin->description(pacs.bitLength, credential, i, description); furi_string_cat_printf(str, "%s\n", furi_string_get_cstr(description)); } furi_string_free(description); } text_box_set_font(picopass->text_box, TextBoxFontHex); text_box_set_text(picopass->text_box, furi_string_get_cstr(picopass->text_box_store)); view_dispatcher_switch_to_view(picopass->view_dispatcher, PicopassViewTextBox); } bool picopass_scene_formats_on_event(void* context, SceneManagerEvent event) { Picopass* picopass = context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { if(event.event == GuiButtonTypeLeft) { consumed = scene_manager_previous_scene(picopass->scene_manager); } } else if(event.type == SceneManagerEventTypeBack) { consumed = scene_manager_previous_scene(picopass->scene_manager); } return consumed; } void picopass_scene_formats_on_exit(void* context) { Picopass* picopass = context; // Clear views text_box_reset(picopass->text_box); }