#include "../scope_app_i.h" void scope_scene_about_widget_callback(GuiButtonType result, InputType type, void* context) { ScopeApp* app = context; if(type == InputTypeShort) { view_dispatcher_send_custom_event(app->view_dispatcher, result); } } void scope_scene_about_on_enter(void* context) { ScopeApp* app = context; FuriString* temp_str; temp_str = furi_string_alloc(); furi_string_printf(temp_str, "\e#%s\n", "Information"); furi_string_cat_printf(temp_str, "Version: %s\n\n", FAP_VERSION); furi_string_cat_printf( temp_str, "Provide signal to pin 16/PC0, with a voltage ranging from 0V to 2.5V and ground to pin 18/GND.\n\n"); furi_string_cat_printf(temp_str, "Developed by: %s\n", S_DEVELOPED); furi_string_cat_printf(temp_str, "Github: %s\n\n", S_GITHUB); widget_add_text_box_element( app->widget, 0, 0, 128, 14, AlignCenter, AlignBottom, "\e#\e! \e!\n", false); widget_add_text_box_element( app->widget, 0, 2, 128, 14, AlignCenter, AlignBottom, "\e#\e! flipperscope \e!\n", false); widget_add_text_scroll_element(app->widget, 0, 16, 128, 50, furi_string_get_cstr(temp_str)); furi_string_free(temp_str); view_dispatcher_switch_to_view(app->view_dispatcher, ScopeViewWidget); } bool scope_scene_about_on_event(void* context, SceneManagerEvent event) { ScopeApp* app = context; bool consumed = false; UNUSED(app); UNUSED(event); return consumed; } void scope_scene_about_on_exit(void* context) { ScopeApp* app = context; // Clear views widget_reset(app->widget); }