#include "../nfc_magic_app_i.h" enum { NfcMagicSceneChangeKeyStateCardSearch, NfcMagicSceneChangeKeyStateCardFound, }; NfcCommand nfc_mafic_scene_change_key_gen4_poller_callback(Gen4PollerEvent event, void* context) { NfcMagicApp* instance = context; furi_assert(event.data); NfcCommand command = NfcCommandContinue; if(event.type == Gen4PollerEventTypeCardDetected) { view_dispatcher_send_custom_event( instance->view_dispatcher, NfcMagicCustomEventCardDetected); } else if(event.type == Gen4PollerEventTypeRequestMode) { event.data->request_mode.mode = Gen4PollerModeSetPassword; } else if(event.type == Gen4PollerEventTypeRequestNewPassword) { event.data->request_password.password = instance->gen4_password_new; } else if(event.type == Gen4PollerEventTypeSuccess) { view_dispatcher_send_custom_event( instance->view_dispatcher, NfcMagicCustomEventWorkerSuccess); command = NfcCommandStop; } else if(event.type == Gen4PollerEventTypeFail) { view_dispatcher_send_custom_event( instance->view_dispatcher, NfcMagicCustomEventWorkerFail); command = NfcCommandStop; } return command; } static void nfc_magic_scene_change_key_setup_view(NfcMagicApp* instance) { Popup* popup = instance->popup; popup_reset(popup); uint32_t state = scene_manager_get_scene_state(instance->scene_manager, NfcMagicSceneChangeKey); if(state == NfcMagicSceneChangeKeyStateCardSearch) { popup_set_icon(instance->popup, 0, 8, &I_NFC_manual_60x50); popup_set_text( instance->popup, "Apply the\nsame card\nto the back", 128, 32, AlignRight, AlignCenter); } else { popup_set_icon(popup, 12, 23, &I_Loading_24); popup_set_header(popup, "Writing\nDon't move...", 52, 32, AlignLeft, AlignCenter); } view_dispatcher_switch_to_view(instance->view_dispatcher, NfcMagicAppViewPopup); } void nfc_magic_scene_change_key_on_enter(void* context) { NfcMagicApp* instance = context; scene_manager_set_scene_state( instance->scene_manager, NfcMagicSceneChangeKey, NfcMagicSceneChangeKeyStateCardSearch); nfc_magic_scene_change_key_setup_view(instance); nfc_magic_app_blink_start(instance); instance->gen4_poller = gen4_poller_alloc(instance->nfc); gen4_poller_set_password(instance->gen4_poller, instance->gen4_password); gen4_poller_start( instance->gen4_poller, nfc_mafic_scene_change_key_gen4_poller_callback, instance); } bool nfc_magic_scene_change_key_on_event(void* context, SceneManagerEvent event) { NfcMagicApp* instance = context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { if(event.event == NfcMagicCustomEventCardDetected) { scene_manager_set_scene_state( instance->scene_manager, NfcMagicSceneChangeKey, NfcMagicSceneChangeKeyStateCardFound); nfc_magic_scene_change_key_setup_view(instance); consumed = true; } else if(event.event == NfcMagicCustomEventCardLost) { scene_manager_set_scene_state( instance->scene_manager, NfcMagicSceneChangeKey, NfcMagicSceneChangeKeyStateCardSearch); nfc_magic_scene_change_key_setup_view(instance); consumed = true; } else if(event.event == NfcMagicCustomEventWorkerSuccess) { instance->gen4_password = instance->gen4_password_new; scene_manager_next_scene(instance->scene_manager, NfcMagicSceneSuccess); consumed = true; } else if(event.event == NfcMagicCustomEventWorkerFail) { scene_manager_next_scene(instance->scene_manager, NfcMagicSceneChangeKeyFail); consumed = true; } } return consumed; } void nfc_magic_scene_change_key_on_exit(void* context) { NfcMagicApp* instance = context; gen4_poller_stop(instance->gen4_poller); gen4_poller_free(instance->gen4_poller); scene_manager_set_scene_state( instance->scene_manager, NfcMagicSceneChangeKey, NfcMagicSceneChangeKeyStateCardSearch); // Clear view popup_reset(instance->popup); nfc_magic_app_blink_stop(instance); }