#include "mifare_fuzzer_i.h" /// @brief mifare_fuzzer_custom_event_callback() /// @param context /// @param event /// @return static bool mifare_fuzzer_custom_event_callback(void* context, uint32_t event) { furi_assert(context); MifareFuzzerApp* app = context; return scene_manager_handle_custom_event(app->scene_manager, event); } /// @brief mifare_fuzzer_back_event_callback() /// @param context /// @return static bool mifare_fuzzer_back_event_callback(void* context) { furi_assert(context); MifareFuzzerApp* app = context; return scene_manager_handle_back_event(app->scene_manager); } /// @brief mifare_fuzzer_tick_event_callback() /// @param context static void mifare_fuzzer_tick_event_callback(void* context) { furi_assert(context); MifareFuzzerApp* app = context; scene_manager_handle_tick_event(app->scene_manager); } /// @brief mifare_fuzzer_alloc() /// @return MifareFuzzerApp* mifare_fuzzer_alloc() { MifareFuzzerApp* app = malloc(sizeof(MifareFuzzerApp)); app->view_dispatcher = view_dispatcher_alloc(); app->scene_manager = scene_manager_alloc(&mifare_fuzzer_scene_handlers, app); view_dispatcher_set_event_callback_context(app->view_dispatcher, app); view_dispatcher_set_custom_event_callback( app->view_dispatcher, mifare_fuzzer_custom_event_callback); view_dispatcher_set_navigation_event_callback( app->view_dispatcher, mifare_fuzzer_back_event_callback); // 1000 ticks are about 1 sec view_dispatcher_set_tick_event_callback( app->view_dispatcher, mifare_fuzzer_tick_event_callback, MIFARE_FUZZER_TICK_PERIOD); // Open GUI record app->gui = furi_record_open(RECORD_GUI); view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen); // Open Notifications record app->notifications = furi_record_open(RECORD_NOTIFICATION); // view: select card type app->submenu_card = submenu_alloc(); view_dispatcher_add_view( app->view_dispatcher, MifareFuzzerViewSelectCard, submenu_get_view(app->submenu_card)); // view: select attack type app->submenu_attack = submenu_alloc(); view_dispatcher_add_view( app->view_dispatcher, MifareFuzzerViewSelectAttack, submenu_get_view(app->submenu_attack)); // view: emulator app->emulator_view = mifare_fuzzer_emulator_alloc(); view_dispatcher_add_view( app->view_dispatcher, MifareFuzzerViewEmulator, mifare_fuzzer_emulator_get_view(app->emulator_view)); // worker app->worker = mifare_fuzzer_worker_alloc(); // storage app->storage = furi_record_open(RECORD_STORAGE); if(!storage_simply_mkdir(app->storage, MIFARE_FUZZER_APP_FOLDER)) { FURI_LOG_E(TAG, "Could not create folder: %s", MIFARE_FUZZER_APP_FOLDER); } // dialog app->dialogs = furi_record_open(RECORD_DIALOGS); // furi strings app->uid_str = furi_string_alloc(); app->uid_file_path = furi_string_alloc(); app->card_file_path = furi_string_alloc(); app->app_folder = furi_string_alloc_set(MIFARE_FUZZER_APP_FOLDER); return app; } /// @brief mifare_fuzzer_free() /// @param app void mifare_fuzzer_free(MifareFuzzerApp* app) { furi_assert(app); // Views //FURI_LOG_D(TAG, "mifare_fuzzer_free() :: Views"); view_dispatcher_remove_view(app->view_dispatcher, MifareFuzzerViewSelectCard); view_dispatcher_remove_view(app->view_dispatcher, MifareFuzzerViewSelectAttack); view_dispatcher_remove_view(app->view_dispatcher, MifareFuzzerViewEmulator); // Submenus //FURI_LOG_D(TAG, "mifare_fuzzer_free() :: Submenus"); submenu_free(app->submenu_card); submenu_free(app->submenu_attack); // View Dispatcher //FURI_LOG_D(TAG, "mifare_fuzzer_free() :: View Dispatcher"); view_dispatcher_free(app->view_dispatcher); // Scene Manager //FURI_LOG_D(TAG, "mifare_fuzzer_free() :: Scene Manager"); scene_manager_free(app->scene_manager); // GUI //FURI_LOG_D(TAG, "mifare_fuzzer_free() :: GUI"); furi_record_close(RECORD_GUI); app->gui = NULL; // Notifications furi_record_close(RECORD_NOTIFICATION); app->notifications = NULL; // Worker //FURI_LOG_D(TAG, "mifare_fuzzer_free() :: Worker"); mifare_fuzzer_worker_free(app->worker); // storage furi_record_close(RECORD_STORAGE); app->storage = NULL; // dialog furi_record_close(RECORD_DIALOGS); app->dialogs = NULL; // furi strings furi_string_free(app->uid_str); furi_string_free(app->uid_file_path); furi_string_free(app->app_folder); if(app->card_file_path != NULL) { furi_string_free(app->card_file_path); } // App //FURI_LOG_D(TAG, "mifare_fuzzer_free() :: App"); free(app); } /// @brief mifare_fuzzer_app (ENTRYPOINT) /// @param p /// @return int32_t mifare_fuzzer_app(void* p) { UNUSED(p); //FURI_LOG_D(TAG, "mifare_fuzzer_app()"); MifareFuzzerApp* app = mifare_fuzzer_alloc(); // init some defaults scene_manager_set_scene_state(app->scene_manager, MifareFuzzerSceneStart, 0); scene_manager_set_scene_state(app->scene_manager, MifareFuzzerSceneAttack, 0); // open scene scene_manager_next_scene(app->scene_manager, MifareFuzzerSceneStart); view_dispatcher_run(app->view_dispatcher); // free mifare_fuzzer_free(app); return 0; }