#include "../meal_pager_i.h" #include "../helpers/meal_pager_custom_event.h" #include "../views/meal_pager_startscreen.h" void meal_pager_scene_startscreen_callback(Meal_PagerCustomEvent event, void* context) { furi_assert(context); Meal_Pager* app = context; view_dispatcher_send_custom_event(app->view_dispatcher, event); } void meal_pager_scene_startscreen_on_enter(void* context) { furi_assert(context); Meal_Pager* app = context; meal_pager_startscreen_set_callback( app->meal_pager_startscreen, meal_pager_scene_startscreen_callback, app); view_dispatcher_switch_to_view(app->view_dispatcher, Meal_PagerViewIdStartscreen); } bool meal_pager_scene_startscreen_on_event(void* context, SceneManagerEvent event) { Meal_Pager* app = context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { switch(event.event) { case Meal_PagerCustomEventStartscreenLeft: case Meal_PagerCustomEventStartscreenRight: break; case Meal_PagerCustomEventStartscreenUp: case Meal_PagerCustomEventStartscreenDown: break; case Meal_PagerCustomEventStartscreenOk: scene_manager_next_scene(app->scene_manager, Meal_PagerSceneMenu); consumed = true; break; case Meal_PagerCustomEventStartscreenBack: notification_message(app->notification, &sequence_reset_red); notification_message(app->notification, &sequence_reset_green); notification_message(app->notification, &sequence_reset_blue); if(!scene_manager_search_and_switch_to_previous_scene( app->scene_manager, Meal_PagerSceneStartscreen)) { scene_manager_stop(app->scene_manager); view_dispatcher_stop(app->view_dispatcher); } consumed = true; break; } } return consumed; } void meal_pager_scene_startscreen_on_exit(void* context) { Meal_Pager* app = context; UNUSED(app); }