#include "../mag_i.h" void mag_scene_input_value_on_enter(void* context) { Mag* mag = context; TextInput* text_input = mag->text_input; // TODO: retrieve stored/existing data if editing rather than adding anew? mag_text_store_set(mag, furi_string_get_cstr(mag->mag_dev->dev_data.track[1].str)); text_input_set_header_text(text_input, "Enter track data (WIP)"); text_input_set_result_callback( text_input, mag_text_input_callback, mag, mag->text_store, MAG_TEXT_STORE_SIZE, true); text_input_show_illegal_symbols(text_input, true); view_dispatcher_switch_to_view(mag->view_dispatcher, MagViewTextInput); } bool mag_scene_input_value_on_event(void* context, SceneManagerEvent event) { Mag* mag = context; SceneManager* scene_manager = mag->scene_manager; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { if(event.event == MagEventNext) { consumed = true; furi_string_set(mag->mag_dev->dev_data.track[1].str, mag->text_store); scene_manager_next_scene(scene_manager, MagSceneInputName); } } return consumed; } void mag_scene_input_value_on_exit(void* context) { Mag* mag = context; UNUSED(mag); }