#include "hex_viewer.h" bool hex_viewer_custom_event_callback(void* context, uint32_t event) { furi_assert(context); HexViewer* app = context; return scene_manager_handle_custom_event(app->scene_manager, event); } void hex_viewer_tick_event_callback(void* context) { furi_assert(context); HexViewer* app = context; scene_manager_handle_tick_event(app->scene_manager); } //leave app if back button pressed bool hex_viewer_navigation_event_callback(void* context) { furi_assert(context); HexViewer* app = context; return scene_manager_handle_back_event(app->scene_manager); } HexViewer* hex_viewer_app_alloc() { HexViewer* app = malloc(sizeof(HexViewer)); app->model = malloc(sizeof(HexViewerModel)); memset(app->model, 0, sizeof(HexViewerModel)); app->gui = furi_record_open(RECORD_GUI); app->storage = furi_record_open(RECORD_STORAGE); app->notification = furi_record_open(RECORD_NOTIFICATION); //Turn backlight on, believe me this makes testing your app easier notification_message(app->notification, &sequence_display_backlight_on); //Scene additions app->view_dispatcher = view_dispatcher_alloc(); app->scene_manager = scene_manager_alloc(&hex_viewer_scene_handlers, app); view_dispatcher_set_event_callback_context(app->view_dispatcher, app); view_dispatcher_set_navigation_event_callback( app->view_dispatcher, hex_viewer_navigation_event_callback); view_dispatcher_set_tick_event_callback( app->view_dispatcher, hex_viewer_tick_event_callback, 100); view_dispatcher_set_custom_event_callback( app->view_dispatcher, hex_viewer_custom_event_callback); // Set defaults, in case no config loaded app->haptic = 1; app->speaker = 1; app->led = 1; app->save_settings = 1; // Used for File Browser app->dialogs = furi_record_open(RECORD_DIALOGS); app->file_path = furi_string_alloc(); // Load configs hex_viewer_read_settings(app); app->submenu = submenu_alloc(); view_dispatcher_add_view( app->view_dispatcher, HexViewerViewIdMenu, submenu_get_view(app->submenu)); app->hex_viewer_startscreen = hex_viewer_startscreen_alloc(); view_dispatcher_add_view( app->view_dispatcher, HexViewerViewIdStartscreen, hex_viewer_startscreen_get_view(app->hex_viewer_startscreen)); app->text_input = text_input_alloc(); view_dispatcher_add_view( app->view_dispatcher, HexViewerViewIdScroll, text_input_get_view(app->text_input)); app->variable_item_list = variable_item_list_alloc(); view_dispatcher_add_view( app->view_dispatcher, HexViewerViewIdSettings, variable_item_list_get_view(app->variable_item_list)); //End Scene Additions return app; } void hex_viewer_app_free(HexViewer* app) { furi_assert(app); if(app->model->stream) { buffered_file_stream_close(app->model->stream); stream_free(app->model->stream); } // Scene manager scene_manager_free(app->scene_manager); // View Dispatcher view_dispatcher_remove_view(app->view_dispatcher, HexViewerViewIdMenu); submenu_free(app->submenu); view_dispatcher_remove_view(app->view_dispatcher, HexViewerViewIdStartscreen); hex_viewer_startscreen_free(app->hex_viewer_startscreen); view_dispatcher_remove_view(app->view_dispatcher, HexViewerViewIdScroll); text_input_free(app->text_input); view_dispatcher_remove_view(app->view_dispatcher, HexViewerViewIdSettings); variable_item_list_free(app->variable_item_list); view_dispatcher_free(app->view_dispatcher); furi_record_close(RECORD_STORAGE); furi_record_close(RECORD_GUI); app->storage = NULL; app->gui = NULL; app->notification = NULL; // Close File Browser furi_record_close(RECORD_DIALOGS); furi_string_free(app->file_path); free(app->model); //Remove whatever is left free(app); } int32_t hex_viewer_app(void* p) { UNUSED(p); HexViewer* app = hex_viewer_app_alloc(); view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen); if(p && strlen(p) && hex_viewer_open_file(app, (const char*)p)) { hex_viewer_read_file(app); scene_manager_next_scene(app->scene_manager, HexViewerSceneStartscreen); } else { scene_manager_next_scene(app->scene_manager, HexViewerSceneStartscreen); scene_manager_next_scene(app->scene_manager, HexViewerSceneOpen); } furi_hal_power_suppress_charge_enter(); view_dispatcher_run(app->view_dispatcher); hex_viewer_save_settings(app); furi_hal_power_suppress_charge_exit(); hex_viewer_app_free(app); return 0; }