#pragma once #include #include #include "flizzer_tracker.h" #include "sound_engine/sound_engine_defs.h" #include "tracker_engine/tracker_engine.h" #include "tracker_engine/tracker_engine_defs.h" #include "macros.h" #define clamp(val, add, _min, _max) val = my_min(_max, my_max(_min, (int32_t)val + add)) #define flipbit(val, bit) \ { val ^= bit; }; void reset_buffer(SoundEngine* sound_engine); void play_song(FlizzerTrackerApp* tracker, bool from_cursor); void stop_song(FlizzerTrackerApp* tracker); bool is_pattern_empty(TrackerSong* song, uint8_t pattern); bool check_and_allocate_pattern(TrackerSong* song, uint8_t pattern); void change_pattern_length(TrackerSong* song, uint16_t new_length); bool check_and_allocate_instrument(TrackerSong* song, uint8_t inst); void set_default_song(FlizzerTrackerApp* tracker);