#include "sound_engine_osc.h" static inline uint16_t sound_engine_pulse(uint32_t acc, uint32_t pw) // 0-FFF pulse width range { return ( ((acc >> (((uint32_t)ACC_BITS - 17))) >= ((pw == 0xfff ? pw + 1 : pw) << 4) ? (WAVE_AMP - 1) : 0)); } static inline uint16_t sound_engine_saw(uint32_t acc) { return (acc >> (ACC_BITS - OUTPUT_BITS - 1)) & (WAVE_AMP - 1); } uint16_t sound_engine_triangle(uint32_t acc) { return ( (((acc & (ACC_LENGTH / 2)) ? ~acc : acc) >> (ACC_BITS - OUTPUT_BITS - 2)) & (WAVE_AMP * 2 - 1)); } static inline uint16_t sound_engine_sine(uint32_t acc, SoundEngine* sound_engine) { return ( (uint16_t)sound_engine->sine_lut[(acc >> (ACC_BITS - SINE_LUT_BITDEPTH))] << (OUTPUT_BITS - SINE_LUT_BITDEPTH)); } inline static void shift_lfsr(uint32_t* v, uint32_t tap_0, uint32_t tap_1) { typedef uint32_t T; const T zero = (T)(0); const T lsb = zero + (T)(1); const T feedback = ((lsb << (tap_0)) ^ (lsb << (tap_1))); *v = (*v >> 1) ^ ((zero - (*v & lsb)) & feedback); } static inline uint16_t sound_engine_noise(SoundEngineChannel* channel, uint32_t prev_acc) { if((prev_acc & (ACC_LENGTH / 32)) != (channel->accumulator & (ACC_LENGTH / 32))) { if(channel->waveform & SE_WAVEFORM_NOISE_METAL) { shift_lfsr(&channel->lfsr, 14, 8); channel->lfsr &= (1 << (14 + 1)) - 1; } else { shift_lfsr(&channel->lfsr, 22, 17); channel->lfsr &= (1 << (22 + 1)) - 1; } } return (channel->lfsr) & (WAVE_AMP - 1); } uint16_t sound_engine_osc(SoundEngine* sound_engine, SoundEngineChannel* channel, uint32_t prev_acc) { switch(channel->waveform) { case SE_WAVEFORM_NOISE: case SE_WAVEFORM_NOISE_METAL: case(SE_WAVEFORM_NOISE | SE_WAVEFORM_NOISE_METAL): { return sound_engine_noise(channel, prev_acc); break; } case SE_WAVEFORM_PULSE: { return sound_engine_pulse(channel->accumulator, channel->pw); break; } case SE_WAVEFORM_TRIANGLE: { return sound_engine_triangle(channel->accumulator); break; } case SE_WAVEFORM_SAW: { return sound_engine_saw(channel->accumulator); break; } case SE_WAVEFORM_SINE: { return sound_engine_sine(channel->accumulator, sound_engine); break; } case(SE_WAVEFORM_PULSE | SE_WAVEFORM_NOISE): case(SE_WAVEFORM_PULSE | SE_WAVEFORM_NOISE_METAL): case(SE_WAVEFORM_PULSE | SE_WAVEFORM_NOISE | SE_WAVEFORM_NOISE_METAL): { return sound_engine_pulse(channel->accumulator, channel->pw) & sound_engine_noise(channel, prev_acc); } case(SE_WAVEFORM_TRIANGLE | SE_WAVEFORM_NOISE): case(SE_WAVEFORM_TRIANGLE | SE_WAVEFORM_NOISE_METAL): case(SE_WAVEFORM_TRIANGLE | SE_WAVEFORM_NOISE | SE_WAVEFORM_NOISE_METAL): { return sound_engine_triangle(channel->accumulator) & sound_engine_noise(channel, prev_acc); } case(SE_WAVEFORM_PULSE | SE_WAVEFORM_TRIANGLE): { return sound_engine_pulse(channel->accumulator, channel->pw) & sound_engine_triangle(channel->accumulator); } case(SE_WAVEFORM_TRIANGLE | SE_WAVEFORM_PULSE | SE_WAVEFORM_NOISE): case(SE_WAVEFORM_TRIANGLE | SE_WAVEFORM_PULSE | SE_WAVEFORM_NOISE_METAL): case(SE_WAVEFORM_TRIANGLE | SE_WAVEFORM_PULSE | SE_WAVEFORM_NOISE | SE_WAVEFORM_NOISE_METAL): { return sound_engine_pulse(channel->accumulator, channel->pw) & sound_engine_noise(channel, prev_acc) & sound_engine_triangle(channel->accumulator); } case(SE_WAVEFORM_SAW | SE_WAVEFORM_NOISE): case(SE_WAVEFORM_SAW | SE_WAVEFORM_NOISE_METAL): case(SE_WAVEFORM_SAW | SE_WAVEFORM_NOISE | SE_WAVEFORM_NOISE_METAL): { return sound_engine_saw(channel->accumulator) & sound_engine_noise(channel, prev_acc); } case(SE_WAVEFORM_PULSE | SE_WAVEFORM_SAW): { return sound_engine_pulse(channel->accumulator, channel->pw) & sound_engine_saw(channel->accumulator); } case(SE_WAVEFORM_PULSE | SE_WAVEFORM_SAW | SE_WAVEFORM_NOISE): case(SE_WAVEFORM_PULSE | SE_WAVEFORM_SAW | SE_WAVEFORM_NOISE_METAL): case(SE_WAVEFORM_PULSE | SE_WAVEFORM_SAW | SE_WAVEFORM_NOISE | SE_WAVEFORM_NOISE_METAL): { return sound_engine_pulse(channel->accumulator, channel->pw) & sound_engine_saw(channel->accumulator) & sound_engine_noise(channel, prev_acc); } case(SE_WAVEFORM_TRIANGLE | SE_WAVEFORM_SAW): { return sound_engine_triangle(channel->accumulator) & sound_engine_saw(channel->accumulator); } case(SE_WAVEFORM_TRIANGLE | SE_WAVEFORM_SAW | SE_WAVEFORM_NOISE): case(SE_WAVEFORM_TRIANGLE | SE_WAVEFORM_SAW | SE_WAVEFORM_NOISE_METAL): case(SE_WAVEFORM_TRIANGLE | SE_WAVEFORM_SAW | SE_WAVEFORM_NOISE | SE_WAVEFORM_NOISE_METAL): { return sound_engine_triangle(channel->accumulator) & sound_engine_saw(channel->accumulator) & sound_engine_noise(channel, prev_acc); } case(SE_WAVEFORM_PULSE | SE_WAVEFORM_TRIANGLE | SE_WAVEFORM_SAW): { return sound_engine_pulse(channel->accumulator, channel->pw) & sound_engine_triangle(channel->accumulator) & sound_engine_saw(channel->accumulator); } case(SE_WAVEFORM_PULSE | SE_WAVEFORM_TRIANGLE | SE_WAVEFORM_SAW | SE_WAVEFORM_NOISE): case(SE_WAVEFORM_PULSE | SE_WAVEFORM_TRIANGLE | SE_WAVEFORM_SAW | SE_WAVEFORM_NOISE_METAL): case( SE_WAVEFORM_PULSE | SE_WAVEFORM_TRIANGLE | SE_WAVEFORM_SAW | SE_WAVEFORM_NOISE | SE_WAVEFORM_NOISE_METAL): { return sound_engine_pulse(channel->accumulator, channel->pw) & sound_engine_triangle(channel->accumulator) & sound_engine_saw(channel->accumulator) & sound_engine_noise(channel, prev_acc); } case(SE_WAVEFORM_SINE | SE_WAVEFORM_NOISE): case(SE_WAVEFORM_SINE | SE_WAVEFORM_NOISE_METAL): case(SE_WAVEFORM_SINE | SE_WAVEFORM_NOISE | SE_WAVEFORM_NOISE_METAL): { return sound_engine_sine(channel->accumulator, sound_engine) & sound_engine_noise(channel, prev_acc); } case(SE_WAVEFORM_SINE | SE_WAVEFORM_PULSE): { return sound_engine_pulse(channel->accumulator, channel->pw) & sound_engine_sine(channel->accumulator, sound_engine); } case(SE_WAVEFORM_SINE | SE_WAVEFORM_PULSE | SE_WAVEFORM_NOISE): case(SE_WAVEFORM_SINE | SE_WAVEFORM_PULSE | SE_WAVEFORM_NOISE_METAL): case(SE_WAVEFORM_SINE | SE_WAVEFORM_PULSE | SE_WAVEFORM_NOISE | SE_WAVEFORM_NOISE_METAL): { return sound_engine_pulse(channel->accumulator, channel->pw) & sound_engine_sine(channel->accumulator, sound_engine) & sound_engine_noise(channel, prev_acc); } case(SE_WAVEFORM_SINE | SE_WAVEFORM_TRIANGLE): { return sound_engine_triangle(channel->accumulator) & sound_engine_sine(channel->accumulator, sound_engine); } case(SE_WAVEFORM_SINE | SE_WAVEFORM_TRIANGLE | SE_WAVEFORM_NOISE): case(SE_WAVEFORM_SINE | SE_WAVEFORM_TRIANGLE | SE_WAVEFORM_NOISE_METAL): case(SE_WAVEFORM_SINE | SE_WAVEFORM_TRIANGLE | SE_WAVEFORM_NOISE | SE_WAVEFORM_NOISE_METAL): { return sound_engine_triangle(channel->accumulator) & sound_engine_sine(channel->accumulator, sound_engine) & sound_engine_noise(channel, prev_acc); } case(SE_WAVEFORM_SINE | SE_WAVEFORM_TRIANGLE | SE_WAVEFORM_PULSE): { return sound_engine_pulse(channel->accumulator, channel->pw) & sound_engine_triangle(channel->accumulator) & sound_engine_sine(channel->accumulator, sound_engine); } case(SE_WAVEFORM_SINE | SE_WAVEFORM_TRIANGLE | SE_WAVEFORM_PULSE | SE_WAVEFORM_NOISE): case(SE_WAVEFORM_SINE | SE_WAVEFORM_TRIANGLE | SE_WAVEFORM_PULSE | SE_WAVEFORM_NOISE_METAL): case( SE_WAVEFORM_SINE | SE_WAVEFORM_TRIANGLE | SE_WAVEFORM_PULSE | SE_WAVEFORM_NOISE | SE_WAVEFORM_NOISE_METAL): { return sound_engine_pulse(channel->accumulator, channel->pw) & sound_engine_triangle(channel->accumulator) & sound_engine_sine(channel->accumulator, sound_engine) & sound_engine_noise(channel, prev_acc); } case(SE_WAVEFORM_SINE | SE_WAVEFORM_SAW): { return sound_engine_saw(channel->accumulator) & sound_engine_sine(channel->accumulator, sound_engine); } case(SE_WAVEFORM_SINE | SE_WAVEFORM_SAW | SE_WAVEFORM_NOISE): case(SE_WAVEFORM_SINE | SE_WAVEFORM_SAW | SE_WAVEFORM_NOISE_METAL): case(SE_WAVEFORM_SINE | SE_WAVEFORM_SAW | SE_WAVEFORM_NOISE | SE_WAVEFORM_NOISE_METAL): { return sound_engine_saw(channel->accumulator) & sound_engine_sine(channel->accumulator, sound_engine) & sound_engine_noise(channel, prev_acc); } case(SE_WAVEFORM_SINE | SE_WAVEFORM_PULSE | SE_WAVEFORM_SAW): { return sound_engine_pulse(channel->accumulator, channel->pw) & sound_engine_saw(channel->accumulator) & sound_engine_sine(channel->accumulator, sound_engine); } case(SE_WAVEFORM_SINE | SE_WAVEFORM_PULSE | SE_WAVEFORM_SAW | SE_WAVEFORM_NOISE): case(SE_WAVEFORM_SINE | SE_WAVEFORM_PULSE | SE_WAVEFORM_SAW | SE_WAVEFORM_NOISE_METAL): case( SE_WAVEFORM_SINE | SE_WAVEFORM_PULSE | SE_WAVEFORM_SAW | SE_WAVEFORM_NOISE | SE_WAVEFORM_NOISE_METAL): { return sound_engine_pulse(channel->accumulator, channel->pw) & sound_engine_saw(channel->accumulator) & sound_engine_sine(channel->accumulator, sound_engine) & sound_engine_noise(channel, prev_acc); } case(SE_WAVEFORM_SINE | SE_WAVEFORM_TRIANGLE | SE_WAVEFORM_SAW): { return sound_engine_saw(channel->accumulator) & sound_engine_triangle(channel->accumulator) & sound_engine_sine(channel->accumulator, sound_engine); } case(SE_WAVEFORM_SINE | SE_WAVEFORM_TRIANGLE | SE_WAVEFORM_SAW | SE_WAVEFORM_NOISE): case(SE_WAVEFORM_SINE | SE_WAVEFORM_TRIANGLE | SE_WAVEFORM_SAW | SE_WAVEFORM_NOISE_METAL): case( SE_WAVEFORM_SINE | SE_WAVEFORM_TRIANGLE | SE_WAVEFORM_SAW | SE_WAVEFORM_NOISE | SE_WAVEFORM_NOISE_METAL): { return sound_engine_saw(channel->accumulator) & sound_engine_triangle(channel->accumulator) & sound_engine_sine(channel->accumulator, sound_engine) & sound_engine_noise(channel, prev_acc); } case(SE_WAVEFORM_SINE | SE_WAVEFORM_PULSE | SE_WAVEFORM_TRIANGLE | SE_WAVEFORM_SAW): { return sound_engine_saw(channel->accumulator) & sound_engine_pulse(channel->accumulator, channel->pw) & sound_engine_triangle(channel->accumulator) & sound_engine_sine(channel->accumulator, sound_engine); } case( SE_WAVEFORM_SINE | SE_WAVEFORM_PULSE | SE_WAVEFORM_TRIANGLE | SE_WAVEFORM_SAW | SE_WAVEFORM_NOISE): case( SE_WAVEFORM_SINE | SE_WAVEFORM_PULSE | SE_WAVEFORM_TRIANGLE | SE_WAVEFORM_SAW | SE_WAVEFORM_NOISE_METAL): case( SE_WAVEFORM_SINE | SE_WAVEFORM_PULSE | SE_WAVEFORM_TRIANGLE | SE_WAVEFORM_SAW | SE_WAVEFORM_NOISE | SE_WAVEFORM_NOISE_METAL): { return sound_engine_saw(channel->accumulator) & sound_engine_pulse(channel->accumulator, channel->pw) & sound_engine_triangle(channel->accumulator) & sound_engine_sine(channel->accumulator, sound_engine) & sound_engine_noise(channel, prev_acc); } default: break; } return WAVE_AMP / 2; }