#include "../flipbip.h" #include "../helpers/flipbip_file.h" // #define FLIPBIP_SUBMENU_TEXT "** FlipBIP wallet " FLIPBIP_VERSION " **" void flipbip_scene_menu_submenu_callback(void* context, uint32_t index) { furi_assert(context); FlipBip* app = context; view_dispatcher_send_custom_event(app->view_dispatcher, index); } void flipbip_scene_menu_on_enter(void* context) { FlipBip* app = context; // // FlipBIP header with version // submenu_add_item( // app->submenu, // FLIPBIP_SUBMENU_TEXT, // SubmenuIndexNOP, // flipbip_scene_menu_submenu_callback, // app); if(flipbip_has_file(FlipBipFileKey, NULL, false) && flipbip_has_file(FlipBipFileDat, NULL, false)) { for(uint32_t coin_type = 0; coin_type < NUM_COINS; coin_type++) { char wallet_menu_item[17] = "View wallet"; strncpy( wallet_menu_item + 5, COIN_TEXT_ARRAY[coin_type][COIN_TEXT_LABEL], strlen(COIN_TEXT_ARRAY[coin_type][COIN_TEXT_LABEL])); submenu_add_item( app->submenu, wallet_menu_item, coin_type, flipbip_scene_menu_submenu_callback, app); } submenu_add_item( app->submenu, "Regenerate wallet", SubmenuIndexScene1Renew, flipbip_scene_menu_submenu_callback, app); } else { submenu_add_item( app->submenu, "Generate new wallet", SubmenuIndexScene1New, flipbip_scene_menu_submenu_callback, app); } submenu_add_item( app->submenu, app->mnemonic_menu_text, SubmenuIndexScene1Import, flipbip_scene_menu_submenu_callback, app); submenu_add_item( app->submenu, "Settings", SubmenuIndexSettings, flipbip_scene_menu_submenu_callback, app); submenu_set_selected_item( app->submenu, scene_manager_get_scene_state(app->scene_manager, FlipBipSceneMenu)); view_dispatcher_switch_to_view(app->view_dispatcher, FlipBipViewIdMenu); } bool flipbip_scene_menu_on_event(void* context, SceneManagerEvent event) { FlipBip* app = context; //UNUSED(app); if(event.type == SceneManagerEventTypeBack) { //exit app scene_manager_stop(app->scene_manager); view_dispatcher_stop(app->view_dispatcher); return true; } else if(event.type == SceneManagerEventTypeCustom) { if(event.event < SubmenuIndexScene1New) { app->overwrite_saved_seed = 0; app->import_from_mnemonic = 0; app->coin_type = event.event; // CoinType scene_manager_set_scene_state( app->scene_manager, FlipBipSceneMenu, event.event); // CoinType scene_manager_next_scene(app->scene_manager, FlipBipSceneScene_1); return true; } else if(event.event == SubmenuIndexScene1New) { app->overwrite_saved_seed = 1; app->import_from_mnemonic = 0; app->wallet_create(app); return true; } else if(event.event == SubmenuIndexScene1Renew) { app->overwrite_saved_seed = 1; app->import_from_mnemonic = 0; view_dispatcher_switch_to_view(app->view_dispatcher, FlipBipViewRenewConfirm); return true; } else if(event.event == SubmenuIndexScene1Import) { app->import_from_mnemonic = 1; scene_manager_set_scene_state( app->scene_manager, FlipBipSceneMenu, SubmenuIndexScene1Import); scene_manager_next_scene(app->scene_manager, FlipBipSceneScene_1); return true; } else if(event.event == SubmenuIndexSettings) { scene_manager_set_scene_state( app->scene_manager, FlipBipSceneMenu, SubmenuIndexSettings); scene_manager_next_scene(app->scene_manager, FlipBipSceneSettings); return true; } else if(event.event == SubmenuIndexNOP) { return true; } } return false; } void flipbip_scene_menu_on_exit(void* context) { FlipBip* app = context; submenu_reset(app->submenu); }