#include "flipbip.h" #include "helpers/flipbip_file.h" // From: lib/crypto #include #include #define MNEMONIC_MENU_DEFAULT "Import mnemonic seed" #define MNEMONIC_MENU_SUCCESS "Import seed (success)" #define MNEMONIC_MENU_FAILURE "Import seed (failed!)" bool flipbip_custom_event_callback(void* context, uint32_t event) { furi_assert(context); FlipBip* app = context; return scene_manager_handle_custom_event(app->scene_manager, event); } void flipbip_tick_event_callback(void* context) { furi_assert(context); FlipBip* app = context; scene_manager_handle_tick_event(app->scene_manager); } //leave app if back button pressed bool flipbip_navigation_event_callback(void* context) { furi_assert(context); FlipBip* app = context; return scene_manager_handle_back_event(app->scene_manager); } static void text_input_callback(void* context) { furi_assert(context); FlipBip* app = context; bool handled = false; // check that there is text in the input if(strlen(app->input_text) > 0) { if(app->input_state == FlipBipTextInputPassphrase) { if(app->passphrase == FlipBipPassphraseOn) { strcpy(app->passphrase_text, app->input_text); } // clear input text memzero(app->input_text, TEXT_BUFFER_SIZE); // reset input state app->input_state = FlipBipTextInputDefault; handled = true; // switch back to settings view view_dispatcher_switch_to_view(app->view_dispatcher, FlipBipViewIdSettings); } else if(app->input_state == FlipBipTextInputMnemonic) { if(app->import_from_mnemonic == 1) { strcpy(app->import_mnemonic_text, app->input_text); int status = FlipBipStatusSuccess; // Check if the mnemonic is valid if(mnemonic_check(app->import_mnemonic_text) == 0) status = FlipBipStatusMnemonicCheckError; // 13 = mnemonic check error // Save the mnemonic to persistent storage else if(!flipbip_save_file_secure(app->import_mnemonic_text)) status = FlipBipStatusSaveError; // 12 = save error if(status == FlipBipStatusSuccess) { app->mnemonic_menu_text = MNEMONIC_MENU_SUCCESS; //notification_message(app->notification, &sequence_blink_cyan_100); //flipbip_play_happy_bump(app); } else { app->mnemonic_menu_text = MNEMONIC_MENU_FAILURE; //notification_message(app->notification, &sequence_blink_red_100); //flipbip_play_long_bump(app); } memzero(app->import_mnemonic_text, TEXT_BUFFER_SIZE); } // clear input text memzero(app->input_text, TEXT_BUFFER_SIZE); // reset input state app->input_state = FlipBipTextInputDefault; handled = true; // exit scene 1 instance that's being used for text input and go back to menu scene_manager_previous_scene(app->scene_manager); //view_dispatcher_switch_to_view(app->view_dispatcher, FlipBipViewIdMenu); } } if(!handled) { // clear input text memzero(app->input_text, TEXT_BUFFER_SIZE); // reset input state app->input_state = FlipBipTextInputDefault; // something went wrong, switch to menu view view_dispatcher_switch_to_view(app->view_dispatcher, FlipBipViewIdMenu); } } static void flipbip_scene_renew_dialog_callback(DialogExResult result, void* context) { FlipBip* app = context; if(result == DialogExResultRight) { app->wallet_create(app); } else { view_dispatcher_switch_to_view(app->view_dispatcher, FlipBipViewIdMenu); } } static void flipbip_wallet_create(void* context) { FlipBip* app = context; furi_assert(app); scene_manager_set_scene_state(app->scene_manager, FlipBipSceneMenu, SubmenuIndexScene1New); scene_manager_next_scene(app->scene_manager, FlipBipSceneScene_1); } FlipBip* flipbip_app_alloc() { FlipBip* app = malloc(sizeof(FlipBip)); app->gui = furi_record_open(RECORD_GUI); //app->notification = furi_record_open(RECORD_NOTIFICATION); // Turn backlight on, believe me this makes testing your app easier //notification_message(app->notification, &sequence_display_backlight_on); // Scene additions app->view_dispatcher = view_dispatcher_alloc(); app->scene_manager = scene_manager_alloc(&flipbip_scene_handlers, app); view_dispatcher_set_event_callback_context(app->view_dispatcher, app); view_dispatcher_set_navigation_event_callback( app->view_dispatcher, flipbip_navigation_event_callback); view_dispatcher_set_tick_event_callback( app->view_dispatcher, flipbip_tick_event_callback, 100); view_dispatcher_set_custom_event_callback(app->view_dispatcher, flipbip_custom_event_callback); app->submenu = submenu_alloc(); // Settings app->bip39_strength = FlipBipStrength256; // 256 bits (24 words) app->passphrase = FlipBipPassphraseOff; // Main menu app->coin_type = CoinTypeBTC0; // 0 (BTC) app->overwrite_saved_seed = 0; app->import_from_mnemonic = 0; app->mnemonic_menu_text = MNEMONIC_MENU_DEFAULT; // Text input app->input_state = FlipBipTextInputDefault; view_dispatcher_add_view( app->view_dispatcher, FlipBipViewIdMenu, submenu_get_view(app->submenu)); app->flipbip_scene_1 = flipbip_scene_1_alloc(); view_dispatcher_add_view( app->view_dispatcher, FlipBipViewIdScene1, flipbip_scene_1_get_view(app->flipbip_scene_1)); app->variable_item_list = variable_item_list_alloc(); view_dispatcher_add_view( app->view_dispatcher, FlipBipViewIdSettings, variable_item_list_get_view(app->variable_item_list)); app->text_input = text_input_alloc(); text_input_set_result_callback( app->text_input, text_input_callback, (void*)app, app->input_text, TEXT_BUFFER_SIZE, // clear default text true); //text_input_set_header_text(app->text_input, "Input"); view_dispatcher_add_view( app->view_dispatcher, FlipBipViewIdTextInput, text_input_get_view(app->text_input)); app->wallet_create = flipbip_wallet_create; app->renew_dialog = dialog_ex_alloc(); dialog_ex_set_result_callback(app->renew_dialog, flipbip_scene_renew_dialog_callback); dialog_ex_set_context(app->renew_dialog, app); dialog_ex_set_left_button_text(app->renew_dialog, "No"); dialog_ex_set_right_button_text(app->renew_dialog, "Yes"); dialog_ex_set_header( app->renew_dialog, "Current wallet\nwill be deleted!\nProceed?", 16, 12, AlignLeft, AlignTop); view_dispatcher_add_view( app->view_dispatcher, FlipBipViewRenewConfirm, dialog_ex_get_view(app->renew_dialog)); // End Scene Additions return app; } void flipbip_app_free(FlipBip* app) { furi_assert(app); // Scene manager scene_manager_free(app->scene_manager); text_input_free(app->text_input); // View Dispatcher view_dispatcher_remove_view(app->view_dispatcher, FlipBipViewIdMenu); view_dispatcher_remove_view(app->view_dispatcher, FlipBipViewIdScene1); view_dispatcher_remove_view(app->view_dispatcher, FlipBipViewIdSettings); view_dispatcher_remove_view(app->view_dispatcher, FlipBipViewIdTextInput); submenu_free(app->submenu); view_dispatcher_remove_view(app->view_dispatcher, FlipBipViewRenewConfirm); dialog_ex_free(app->renew_dialog); view_dispatcher_free(app->view_dispatcher); furi_record_close(RECORD_GUI); app->gui = NULL; //app->notification = NULL; //Remove whatever is left memzero(app, sizeof(FlipBip)); free(app); } int32_t flipbip_app(void* p) { UNUSED(p); FlipBip* app = flipbip_app_alloc(); // Disabled because causes exit on custom firmwares such as RM /*if(!furi_hal_region_is_provisioned()) { flipbip_app_free(app); return 1; }*/ view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen); scene_manager_next_scene(app->scene_manager, FlipBipSceneMenu); //Start with menu furi_hal_power_suppress_charge_enter(); view_dispatcher_run(app->view_dispatcher); furi_hal_power_suppress_charge_exit(); flipbip_app_free(app); return 0; }