#include "../camera_suite.h" enum SubmenuIndex { /** Camera. */ SubmenuIndexSceneCamera = 10, /** Cam settings menu. */ SubmenuIndexCamSettings, /** App settings menu. */ SubmenuIndexAppSettings, /** Guide/how-to. */ SubmenuIndexGuide, }; void camera_suite_scene_menu_submenu_callback(void* context, uint32_t index) { CameraSuite* app = context; view_dispatcher_send_custom_event(app->view_dispatcher, index); } void camera_suite_scene_menu_on_enter(void* context) { CameraSuite* app = context; submenu_add_item( app->submenu, "Stream Camera to Screen", SubmenuIndexSceneCamera, camera_suite_scene_menu_submenu_callback, app); submenu_add_item( app->submenu, "Camera Settings", SubmenuIndexCamSettings, camera_suite_scene_menu_submenu_callback, app); submenu_add_item( app->submenu, "Application Settings", SubmenuIndexAppSettings, camera_suite_scene_menu_submenu_callback, app); submenu_add_item( app->submenu, "Camera Suite Guide", SubmenuIndexGuide, camera_suite_scene_menu_submenu_callback, app); submenu_set_selected_item( app->submenu, scene_manager_get_scene_state(app->scene_manager, CameraSuiteSceneMenu)); view_dispatcher_switch_to_view(app->view_dispatcher, CameraSuiteViewIdMenu); } bool camera_suite_scene_menu_on_event(void* context, SceneManagerEvent event) { CameraSuite* app = context; UNUSED(app); if(event.type == SceneManagerEventTypeBack) { // Exit application. scene_manager_stop(app->scene_manager); view_dispatcher_stop(app->view_dispatcher); return true; } else if(event.type == SceneManagerEventTypeCustom) { if(event.event == SubmenuIndexSceneCamera) { scene_manager_set_scene_state( app->scene_manager, CameraSuiteSceneMenu, SubmenuIndexSceneCamera); scene_manager_next_scene(app->scene_manager, CameraSuiteSceneCamera); return true; } else if(event.event == SubmenuIndexAppSettings) { scene_manager_set_scene_state( app->scene_manager, CameraSuiteSceneMenu, SubmenuIndexAppSettings); scene_manager_next_scene(app->scene_manager, CameraSuiteSceneAppSettings); return true; } else if(event.event == SubmenuIndexCamSettings) { scene_manager_set_scene_state( app->scene_manager, CameraSuiteSceneMenu, SubmenuIndexCamSettings); scene_manager_next_scene(app->scene_manager, CameraSuiteSceneCamSettings); return true; } else if(event.event == SubmenuIndexGuide) { scene_manager_set_scene_state( app->scene_manager, CameraSuiteSceneMenu, SubmenuIndexGuide); scene_manager_next_scene(app->scene_manager, CameraSuiteSceneGuide); return true; } } return false; } void camera_suite_scene_menu_on_exit(void* context) { CameraSuite* app = context; submenu_reset(app->submenu); }