#include "../avr_isp_app_i.h" void avr_isp_scene_wiring_on_enter(void* context) { furi_assert(context); AvrIspApp* app = context; widget_add_icon_element(app->widget, 0, 0, &I_avr_wiring); view_dispatcher_switch_to_view(app->view_dispatcher, AvrIspViewWidget); } bool avr_isp_scene_wiring_on_event(void* context, SceneManagerEvent event) { UNUSED(context); UNUSED(event); return false; } void avr_isp_scene_wiring_on_exit(void* context) { furi_assert(context); AvrIspApp* app = context; widget_reset(app->widget); }