#include "../avr_isp_app_i.h" void avr_isp_scene_programmer_callback(AvrIspCustomEvent event, void* context) { furi_assert(context); AvrIspApp* app = context; view_dispatcher_send_custom_event(app->view_dispatcher, event); } void avr_isp_scene_programmer_on_enter(void* context) { furi_assert(context); AvrIspApp* app = context; avr_isp_programmer_view_set_callback( app->avr_isp_programmer_view, avr_isp_scene_programmer_callback, app); view_dispatcher_switch_to_view(app->view_dispatcher, AvrIspViewProgrammer); } bool avr_isp_scene_programmer_on_event(void* context, SceneManagerEvent event) { UNUSED(context); UNUSED(event); return false; } void avr_isp_scene_programmer_on_exit(void* context) { UNUSED(context); }