#include "pokemon_app.h" struct pokemon_lut pokemon_table[] = { {"Bulbasaur", &I_bulbasaur, 0x99}, {"Ivysaur", &I_ivysaur, 0x09}, {"Venusaur", &I_venusaur, 0x9A}, {"Charmander", &I_charmander, 0xB0}, {"Charmeleon", &I_charmeleon, 0xB2}, {"Charizard", &I_charizard, 0xB4}, {"Squirtle", &I_squirtle, 0xB1}, {"Wartortle", &I_wartortle, 0xB3}, {"Blastoise", &I_blastoise, 0x1C}, {"Caterpie", &I_caterpie, 0x7B}, {"Metapod", &I_metapod, 0x7C}, {"Butterfree", &I_butterfree, 0x7D}, {"Weedle", &I_weedle, 0x70}, {"Kakuna", &I_kakuna, 0x71}, {"Beedrill", &I_beedrill, 0x72}, {"Pidgey", &I_pidgey, 0x24}, {"Pidgeotto", &I_pidgeotto, 0x96}, {"Pidgeot", &I_pidgeot, 0x97}, {"Rattata", &I_rattata, 0xA5}, {"Raticate", &I_raticate, 0xA6}, {"Spearow", &I_spearow, 0x05}, {"Fearow", &I_fearow, 0x23}, {"Ekans", &I_ekans, 0x6C}, {"Arbok", &I_arbok, 0x2D}, {"Pikachu", &I_pikachu, 0x54}, {"Raichu", &I_raichu, 0x55}, {"Sandshrew", &I_sandshrew, 0x60}, {"Sandslash", &I_sandslash, 0x61}, {"Nidoran ♀", &I_nidoranf, 0x0F}, {"Nidorina", &I_nidorina, 0xA8}, {"Nidoqueen", &I_nidoqueen, 0x10}, {"Nidoran ♂", &I_nidoranm, 0x03}, {"Nidorino", &I_nidorino, 0xA7}, {"Nidoking", &I_nidoking, 0x07}, {"Clefairy", &I_clefairy, 0x04}, {"Clefable", &I_clefable, 0x8E}, {"Vulpix", &I_vulpix, 0x52}, {"Ninetales", &I_ninetales, 0x53}, {"Jigglypuff", &I_jigglypuff, 0x64}, {"Wigglytuff", &I_wigglytuff, 0x65}, {"Zubat", &I_zubat, 0x6B}, {"Golbat", &I_golbat, 0x82}, {"Oddish", &I_oddish, 0xB9}, {"Gloom", &I_gloom, 0xBA}, {"Vileplume", &I_vileplume, 0xBB}, {"Paras", &I_paras, 0x6D}, {"Parasect", &I_parasect, 0x2E}, {"Venonat", &I_venonat, 0x41}, {"Venomoth", &I_venomoth, 0x77}, {"Diglett", &I_diglett, 0x3B}, {"Dugtrio", &I_dugtrio, 0x76}, {"Meowth", &I_meowth, 0x4D}, {"Persian", &I_persian, 0x90}, {"Psyduck", &I_psyduck, 0x2F}, {"Golduck", &I_golduck, 0x80}, {"Mankey", &I_mankey, 0x39}, {"Primeape", &I_primeape, 0x75}, {"Growlithe", &I_growlithe, 0x21}, {"Arcanine", &I_arcanine, 0x14}, {"Poliwag", &I_poliwag, 0x47}, {"Poliwhirl", &I_poliwhirl, 0x6E}, {"Poliwrath", &I_poliwrath, 0x6F}, {"Abra", &I_abra, 0x94}, {"Kadabra", &I_kadabra, 0x26}, {"Alakazam", &I_alakazam, 0x95}, {"Machop", &I_machop, 0x6A}, {"Machoke", &I_machoke, 0x29}, {"Machamp", &I_machamp, 0x7E}, {"Bellsprout", &I_bellsprout, 0xBC}, {"Weepinbell", &I_weepinbell, 0xBD}, {"Victreebel", &I_victreebel, 0xBE}, {"Tentacool", &I_tentacool, 0x18}, {"Tentacruel", &I_tentacruel, 0x9B}, {"Geodude", &I_geodude, 0xA9}, {"Graveler", &I_graveler, 0x27}, {"Golem", &I_golem, 0x31}, {"Ponyta", &I_ponyta, 0xA3}, {"Rapidash", &I_rapidash, 0xA4}, {"Slowpoke", &I_slowpoke, 0x25}, {"Slowbro", &I_slowbro, 0x08}, {"Magnemite", &I_magnemite, 0xAD}, {"Magneton", &I_magneton, 0x36}, {"Farfetch'd", &I_farfetchd, 0x40}, {"Doduo", &I_doduo, 0x46}, {"Dodrio", &I_dodrio, 0x74}, {"Seel", &I_seel, 0x3A}, {"Dewgong", &I_dewgong, 0x78}, {"Grimer", &I_grimer, 0x0D}, {"Muk", &I_muk, 0x88}, {"Shellder", &I_shellder, 0x17}, {"Cloyster", &I_cloyster, 0x8B}, {"Gastly", &I_gastly, 0x19}, {"Haunter", &I_haunter, 0x93}, {"Gengar", &I_gengar, 0x0E}, {"Onix", &I_onix, 0x22}, {"Drowzee", &I_drowzee, 0x30}, {"Hypno", &I_hypno, 0x81}, {"Krabby", &I_krabby, 0x4E}, {"Kingler", &I_kingler, 0x8A}, {"Voltorb", &I_voltorb, 0x06}, {"Electrode", &I_electrode, 0x8D}, {"Exeggcute", &I_exeggcute, 0x0C}, {"Exeggutor", &I_exeggutor, 0x0A}, {"Cubone", &I_cubone, 0x11}, {"Marowak", &I_marowak, 0x91}, {"Hitmonlee", &I_hitmonlee, 0x2B}, {"Hitmonchan", &I_hitmonchan, 0x2C}, {"Lickitung", &I_lickitung, 0x0B}, {"Koffing", &I_koffing, 0x37}, {"Weezing", &I_weezing, 0x8F}, {"Rhyhorn", &I_rhyhorn, 0x12}, {"Rhydon", &I_rhydon, 0x01}, {"Chansey", &I_chansey, 0x28}, {"Tangela", &I_tangela, 0x1E}, {"Kangaskhan", &I_kangaskhan, 0x02}, {"Horsea", &I_horsea, 0x5C}, {"Seadra", &I_seadra, 0x5D}, {"Goldeen", &I_goldeen, 0x9D}, {"Seaking", &I_seaking, 0x9E}, {"Staryu", &I_staryu, 0x1B}, {"Starmie", &I_starmie, 0x98}, {"Mr. Mime", &I_mr_mime, 0x2A}, {"Scyther", &I_scyther, 0x1A}, {"Jynx", &I_jynx, 0x48}, {"Electabuzz", &I_electabuzz, 0x35}, {"Magmar", &I_magmar, 0x33}, {"Pinsir", &I_pinsir, 0x1D}, {"Tauros", &I_tauros, 0x3C}, {"Magikarp", &I_magikarp, 0x85}, {"Gyarados", &I_gyarados, 0x16}, {"Lapras", &I_lapras, 0x13}, {"Ditto", &I_ditto, 0x4C}, {"Eevee", &I_eevee, 0x66}, {"Vaporeon", &I_vaporeon, 0x69}, {"Jolteon", &I_jolteon, 0x68}, {"Flareon", &I_flareon, 0x67}, {"Porygon", &I_porygon, 0xAA}, {"Omanyte", &I_omanyte, 0x62}, {"Omastar", &I_omastar, 0x63}, {"Kabuto", &I_kabuto, 0x5A}, {"Kabutops", &I_kabutops, 0x5B}, {"Aerodactyl", &I_aerodactyl, 0xAB}, {"Snorlax", &I_snorlax, 0x84}, {"Articuno", &I_articuno, 0x4A}, {"Zapdos", &I_zapdos, 0x4B}, {"Moltres", &I_moltres, 0x49}, {"Dratini", &I_dratini, 0x58}, {"Dragonair", &I_dragonair, 0x59}, {"Dragonite", &I_dragonite, 0x42}, {"Mewtwo", &I_mewtwo, 0x83}, {"Mew", &I_mew, 0x15}, {}, }; uint32_t pokemon_exit_confirm_view(void* context) { UNUSED(context); return AppViewExitConfirm; } App* pokemon_alloc() { App* app = (App*)malloc(sizeof(App)); // Gui app->gui = (Gui*)furi_record_open(RECORD_GUI); // View dispatcher app->view_dispatcher = view_dispatcher_alloc(); view_dispatcher_enable_queue(app->view_dispatcher); view_dispatcher_set_event_callback_context(app->view_dispatcher, app); view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen); // Start Index first pokemon app->current_pokemon = 0; // Select Pokemon View app->select_pokemon = select_pokemon_alloc(app); view_set_previous_callback(select_pokemon_get_view(app), pokemon_exit_confirm_view); view_dispatcher_add_view( app->view_dispatcher, AppViewSelectPokemon, select_pokemon_get_view(app)); // Trade View app->trade = trade_alloc(app); view_set_previous_callback(trade_get_view(app), pokemon_exit_confirm_view); view_dispatcher_add_view(app->view_dispatcher, AppViewTrade, trade_get_view(app)); view_dispatcher_switch_to_view(app->view_dispatcher, AppViewSelectPokemon); return app; } void free_app(App* app) { furi_assert(app); // Free views view_dispatcher_remove_view(app->view_dispatcher, AppViewSelectPokemon); select_pokemon_free(app); view_dispatcher_remove_view(app->view_dispatcher, AppViewTrade); trade_free(app); // Close records furi_record_close(RECORD_GUI); app->gui = NULL; // Free rest free(app); } extern "C" int32_t pokemon_app(void* p) { UNUSED(p); //FURI_LOG_D(TAG, "init scene"); App* app = (App*)pokemon_alloc(); furi_hal_light_set(LightRed, 0x00); furi_hal_light_set(LightGreen, 0x00); furi_hal_light_set(LightBlue, 0x00); //switch view and run dispatcher view_dispatcher_run(app->view_dispatcher); // Free resources free_app(app); furi_record_close(RECORD_GUI); return 0; }