#include "../picopass_i.h" enum SubmenuIndex { SubmenuIndexSave, SubmenuIndexSaveAsLF, SubmenuIndexSaveAsSeader, SubmenuIndexChangeKey, SubmenuIndexWrite, SubmenuIndexEmulate, SubmenuIndexSavePartial, }; void picopass_scene_card_menu_submenu_callback(void* context, uint32_t index) { Picopass* picopass = context; view_dispatcher_send_custom_event(picopass->view_dispatcher, index); } void picopass_scene_card_menu_on_enter(void* context) { Picopass* picopass = context; Submenu* submenu = picopass->submenu; PicopassPacs* pacs = &picopass->dev->dev_data.pacs; PicopassBlock* AA1 = picopass->dev->dev_data.AA1; bool sio = 0x30 == AA1[PICOPASS_ICLASS_PACS_CFG_BLOCK_INDEX].data[0]; bool no_key = picopass_is_memset(pacs->key, 0x00, PICOPASS_BLOCK_LEN); if(no_key) { if(sio) { submenu_add_item( submenu, "Save", SubmenuIndexSave, picopass_scene_card_menu_submenu_callback, picopass); submenu_add_item( submenu, "Save in Seader fmt", SubmenuIndexSaveAsSeader, picopass_scene_card_menu_submenu_callback, picopass); } else { submenu_add_item( submenu, "Save Partial", SubmenuIndexSavePartial, picopass_scene_card_menu_submenu_callback, picopass); } } else { submenu_add_item( submenu, "Save", SubmenuIndexSave, picopass_scene_card_menu_submenu_callback, picopass); submenu_add_item( submenu, "Save as LFRFID", SubmenuIndexSaveAsLF, picopass_scene_card_menu_submenu_callback, picopass); if(pacs->sio) { // SR submenu_add_item( submenu, "Save in Seader fmt", SubmenuIndexSaveAsSeader, picopass_scene_card_menu_submenu_callback, picopass); } submenu_add_item( submenu, "Write", SubmenuIndexWrite, picopass_scene_card_menu_submenu_callback, picopass); submenu_add_item( submenu, "Emulate", SubmenuIndexEmulate, picopass_scene_card_menu_submenu_callback, picopass); submenu_add_item( submenu, "Change Key", SubmenuIndexChangeKey, picopass_scene_card_menu_submenu_callback, picopass); } submenu_set_selected_item( picopass->submenu, scene_manager_get_scene_state(picopass->scene_manager, PicopassSceneCardMenu)); view_dispatcher_switch_to_view(picopass->view_dispatcher, PicopassViewMenu); } bool picopass_scene_card_menu_on_event(void* context, SceneManagerEvent event) { Picopass* picopass = context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { if(event.event == SubmenuIndexSave) { scene_manager_set_scene_state( picopass->scene_manager, PicopassSceneCardMenu, SubmenuIndexSave); scene_manager_next_scene(picopass->scene_manager, PicopassSceneSaveName); picopass->dev->format = PicopassDeviceSaveFormatHF; consumed = true; } else if(event.event == SubmenuIndexSavePartial) { scene_manager_set_scene_state( picopass->scene_manager, PicopassSceneCardMenu, SubmenuIndexSave); scene_manager_next_scene(picopass->scene_manager, PicopassSceneSaveName); picopass->dev->format = PicopassDeviceSaveFormatPartial; consumed = true; } else if(event.event == SubmenuIndexSaveAsSeader) { scene_manager_set_scene_state( picopass->scene_manager, PicopassSceneCardMenu, event.event); scene_manager_next_scene(picopass->scene_manager, PicopassSceneSaveName); picopass->dev->format = PicopassDeviceSaveFormatSeader; consumed = true; } else if(event.event == SubmenuIndexSaveAsLF) { scene_manager_set_scene_state( picopass->scene_manager, PicopassSceneCardMenu, SubmenuIndexSaveAsLF); picopass->dev->format = PicopassDeviceSaveFormatLF; scene_manager_next_scene(picopass->scene_manager, PicopassSceneSaveName); consumed = true; } else if(event.event == SubmenuIndexWrite) { scene_manager_next_scene(picopass->scene_manager, PicopassSceneWriteCard); consumed = true; } else if(event.event == SubmenuIndexEmulate) { scene_manager_next_scene(picopass->scene_manager, PicopassSceneEmulate); consumed = true; } else if(event.event == SubmenuIndexChangeKey) { scene_manager_set_scene_state( picopass->scene_manager, PicopassSceneCardMenu, SubmenuIndexChangeKey); scene_manager_next_scene(picopass->scene_manager, PicopassSceneKeyMenu); consumed = true; } } else if(event.type == SceneManagerEventTypeBack) { consumed = scene_manager_search_and_switch_to_previous_scene( picopass->scene_manager, PicopassSceneStart); } return consumed; } void picopass_scene_card_menu_on_exit(void* context) { Picopass* picopass = context; submenu_reset(picopass->submenu); }