#include "../gb_cartridge_app.h" #include "../helpers/gb_cartridge_custom_event.h" #include "../views/gb_cartridge_scene_4.h" void gb_cartridge_scene_4_callback(GBCartridgeCustomEvent event, void* context) { furi_assert(context); GBCartridge* app = context; view_dispatcher_send_custom_event(app->view_dispatcher, event); } void gb_cartridge_scene_scene_4_on_enter(void* context) { furi_assert(context); GBCartridge* app = context; gb_cartridge_scene_4_set_callback( app->gb_cartridge_scene_4, gb_cartridge_scene_4_callback, app); view_dispatcher_switch_to_view(app->view_dispatcher, GBCartridgeViewIdScene4); } bool gb_cartridge_scene_scene_4_on_event(void* context, SceneManagerEvent event) { GBCartridge* app = context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { switch(event.event) { case GBCartridgeCustomEventScene4Left: case GBCartridgeCustomEventScene4Right: break; case GBCartridgeCustomEventScene4Up: case GBCartridgeCustomEventScene4Down: break; case GBCartridgeCustomEventScene4Back: notification_message(app->notification, &sequence_reset_red); notification_message(app->notification, &sequence_reset_green); notification_message(app->notification, &sequence_reset_blue); if(!scene_manager_search_and_switch_to_previous_scene( app->scene_manager, GBCartridgeSceneMenu)) { scene_manager_stop(app->scene_manager); view_dispatcher_stop(app->view_dispatcher); } consumed = true; break; } } return consumed; } void gb_cartridge_scene_scene_4_on_exit(void* context) { GBCartridge* app = context; UNUSED(app); }