#include "findmy_i.h" #include static bool findmy_custom_event_callback(void* context, uint32_t event) { furi_assert(context); FindMy* app = context; return scene_manager_handle_custom_event(app->scene_manager, event); } static bool findmy_back_event_callback(void* context) { furi_assert(context); FindMy* app = context; return scene_manager_handle_back_event(app->scene_manager); } static FindMy* findmy_app_alloc() { FindMy* app = malloc(sizeof(FindMy)); app->gui = furi_record_open(RECORD_GUI); app->storage = furi_record_open(RECORD_STORAGE); app->dialogs = furi_record_open(RECORD_DIALOGS); app->view_dispatcher = view_dispatcher_alloc(); view_dispatcher_enable_queue(app->view_dispatcher); app->scene_manager = scene_manager_alloc(&findmy_scene_handlers, app); view_dispatcher_set_event_callback_context(app->view_dispatcher, app); view_dispatcher_set_custom_event_callback(app->view_dispatcher, findmy_custom_event_callback); view_dispatcher_set_navigation_event_callback( app->view_dispatcher, findmy_back_event_callback); app->findmy_main = findmy_main_alloc(app); view_dispatcher_add_view( app->view_dispatcher, FindMyViewMain, findmy_main_get_view(app->findmy_main)); app->byte_input = byte_input_alloc(); view_dispatcher_add_view( app->view_dispatcher, FindMyViewByteInput, byte_input_get_view(app->byte_input)); app->var_item_list = variable_item_list_alloc(); view_dispatcher_add_view( app->view_dispatcher, FindMyViewVarItemList, variable_item_list_get_view(app->var_item_list)); app->popup = popup_alloc(); view_dispatcher_add_view(app->view_dispatcher, FindMyViewPopup, popup_get_view(app->popup)); view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen); findmy_state_load(&app->state); findmy_state_apply(&app->state); findmy_main_update_active(app->findmy_main, furi_hal_bt_extra_beacon_is_active()); findmy_main_update_interval(app->findmy_main, app->state.broadcast_interval); findmy_main_toggle_mac(app->findmy_main, app->state.show_mac); findmy_main_update_mac(app->findmy_main, app->state.mac); findmy_main_update_type(app->findmy_main, app->state.tag_type); return app; } static void findmy_app_free(FindMy* app) { furi_assert(app); view_dispatcher_remove_view(app->view_dispatcher, FindMyViewPopup); popup_free(app->popup); view_dispatcher_remove_view(app->view_dispatcher, FindMyViewVarItemList); variable_item_list_free(app->var_item_list); view_dispatcher_remove_view(app->view_dispatcher, FindMyViewByteInput); byte_input_free(app->byte_input); view_dispatcher_remove_view(app->view_dispatcher, FindMyViewMain); findmy_main_free(app->findmy_main); view_dispatcher_free(app->view_dispatcher); scene_manager_free(app->scene_manager); furi_record_close(RECORD_DIALOGS); furi_record_close(RECORD_STORAGE); furi_record_close(RECORD_GUI); free(app); } int32_t findmy_main(void* p) { UNUSED(p); FindMy* app = findmy_app_alloc(); scene_manager_next_scene(app->scene_manager, FindMySceneMain); view_dispatcher_run(app->view_dispatcher); findmy_app_free(app); return 0; } void findmy_change_broadcast_interval(FindMy* app, uint8_t value) { if(value > 10 || value < 1) { return; } app->state.broadcast_interval = value; findmy_main_update_interval(app->findmy_main, app->state.broadcast_interval); findmy_state_save_and_apply(app, &app->state); } void findmy_change_transmit_power(FindMy* app, uint8_t value) { if(value > 6) { return; } app->state.transmit_power = value; findmy_state_save_and_apply(app, &app->state); } void findmy_toggle_show_mac(FindMy* app, bool show_mac) { app->state.show_mac = show_mac; findmy_main_toggle_mac(app->findmy_main, app->state.show_mac); findmy_state_save_and_apply(app, &app->state); } void findmy_toggle_beacon(FindMy* app) { app->state.beacon_active = !app->state.beacon_active; findmy_state_save_and_apply(app, &app->state); findmy_main_update_active(app->findmy_main, furi_hal_bt_extra_beacon_is_active()); } void findmy_set_tag_type(FindMy* app, FindMyType type) { app->state.tag_type = type; findmy_state_save_and_apply(app, &app->state); findmy_main_update_type(app->findmy_main, type); } void findmy_state_save_and_apply(FindMy* app, FindMyState* state) { uint32_t battery_capacity = furi_hal_power_get_battery_full_capacity(); uint32_t battery_remaining = furi_hal_power_get_battery_remaining_capacity(); uint16_t battery_percent = (battery_remaining * 100) / battery_capacity; uint8_t battery_level; if(battery_percent > 80) { battery_level = BATTERY_FULL; } else if(battery_percent > 50) { battery_level = BATTERY_MEDIUM; } else if(battery_percent > 20) { battery_level = BATTERY_LOW; } else { battery_level = BATTERY_CRITICAL; } app->state.battery_level = battery_level; if(furi_hal_bt_extra_beacon_is_active()) { furi_check(furi_hal_bt_extra_beacon_stop()); } furi_check( furi_hal_bt_extra_beacon_set_data(state->data, findmy_state_data_size(state->tag_type))); findmy_state_sync_config(state); findmy_state_save(state); furi_check(furi_hal_bt_extra_beacon_set_config(&state->config)); if(state->beacon_active) { furi_check(furi_hal_bt_extra_beacon_start()); } } void furi_hal_bt_reverse_mac_addr(uint8_t mac_addr[GAP_MAC_ADDR_SIZE]) { uint8_t tmp; for(size_t i = 0; i < GAP_MAC_ADDR_SIZE / 2; i++) { tmp = mac_addr[i]; mac_addr[i] = mac_addr[GAP_MAC_ADDR_SIZE - 1 - i]; mac_addr[GAP_MAC_ADDR_SIZE - 1 - i] = tmp; } }