#pragma once #include #include #include uint32_t callback_exit_app(void *context); uint32_t callback_submenu_ap(void *context); uint32_t callback_to_submenu_main(void *context); uint32_t callback_to_submenu_scan(void *context); uint32_t callback_to_submenu_saved(void *context); void callback_custom_command_updated(void *context); void callback_ap_ssid_updated(void *context); void callback_text_updated_deauth(void *context); void callback_redraw_submenu_saved(void *context); void callback_view_draw_callback_scan(Canvas *canvas, void *model); void callback_view_draw_callback_saved(Canvas *canvas, void *model); void callback_view_draw_callback_deauth(Canvas *canvas, void *model); bool callback_view_input_callback_scan(InputEvent *event, void *context); bool callback_view_input_callback_deauth(InputEvent *event, void *context); bool callback_view_input_callback_saved(InputEvent *event, void *context); void callback_timer_callback(void *context); void callback_submenu_choices(void *context, uint32_t index); void callback_text_updated_password_scan(void *context); void callback_text_updated_password_saved(void *context); void callback_text_updated_add_ssid(void *context); void callback_text_updated_add_password(void *context);