#ifndef APP_HEADERS #define APP_HEADERS #include "flipper.h" #include "resistor_logic.h" typedef struct AppState { uint8_t edit_selection; ResistorType resistor_type; BandColour resistor_bands[6]; } AppState; typedef struct App { SceneManager* scene_manager; ViewDispatcher* view_dispatcher; Submenu* submenu; Widget* widget; AppState* state; } App; App* app_alloc(); AppState* app_state_alloc(); void app_quit(App* app); void app_free(App* app); void app_init_resistor(App* app, ResistorType rtype); #endif