#include "../seos_i.h" #include "../seos_emulator.h" void seos_scene_file_select_on_enter(void* context) { Seos* seos = context; SeosEmulator* seos_emulator = seos->seos_emulator; // Process file_select return seos_emulator_set_loading_callback(seos_emulator, seos_show_loading_popup, seos); if(seos_emulator_file_select(seos_emulator)) { scene_manager_next_scene(seos->scene_manager, SeosSceneSavedMenu); } else { scene_manager_search_and_switch_to_previous_scene(seos->scene_manager, SeosSceneStart); } seos_emulator_set_loading_callback(seos_emulator, NULL, seos); } bool seos_scene_file_select_on_event(void* context, SceneManagerEvent event) { UNUSED(context); UNUSED(event); return false; } void seos_scene_file_select_on_exit(void* context) { UNUSED(context); }