#include "../mass_storage_app_i.h" #include "furi_hal_power.h" #include static bool mass_storage_file_select(MassStorageApp* mass_storage) { furi_assert(mass_storage); DialogsFileBrowserOptions browser_options; dialog_file_browser_set_basic_options( &browser_options, MASS_STORAGE_APP_EXTENSION, &I_mass_storage_10px); browser_options.base_path = MASS_STORAGE_APP_PATH_FOLDER; browser_options.hide_ext = false; // Input events and views are managed by file_select bool res = dialog_file_browser_show( mass_storage->dialogs, mass_storage->file_path, mass_storage->file_path, &browser_options); return res; } void mass_storage_scene_file_select_on_enter(void* context) { MassStorageApp* mass_storage = context; if(mass_storage_file_select(mass_storage)) { scene_manager_next_scene(mass_storage->scene_manager, MassStorageSceneWork); } else { scene_manager_previous_scene(mass_storage->scene_manager); } } bool mass_storage_scene_file_select_on_event(void* context, SceneManagerEvent event) { UNUSED(context); UNUSED(event); // MassStorageApp* mass_storage = context; return false; } void mass_storage_scene_file_select_on_exit(void* context) { UNUSED(context); }