#include "totp_scene_token_menu.h" #include #include #include "../../services/ui/ui_controls.h" #include "../../services/ui/constants.h" #include "../scene_director.h" #include "../../services/config/config.h" #include "../../services/list/list.h" #include "../../types/token_info.h" #include "../generate_token/totp_scene_generate_token.h" #include "../add_new_token/totp_scene_add_new_token.h" #include "../app_settings/totp_app_settings.h" #define SCREEN_HEIGHT_THIRD (SCREEN_HEIGHT / 3) #define SCREEN_HEIGHT_THIRD_CENTER (SCREEN_HEIGHT_THIRD >> 1) typedef enum { AddNewToken, DeleteToken, AppSettings } Control; typedef struct { Control selected_control; int16_t current_token_index; } SceneState; void totp_scene_token_menu_init(PluginState* plugin_state) { UNUSED(plugin_state); } void totp_scene_token_menu_activate( PluginState* plugin_state, const TokenMenuSceneContext* context) { SceneState* scene_state = malloc(sizeof(SceneState)); plugin_state->current_scene_state = scene_state; if(context != NULL) { scene_state->current_token_index = context->current_token_index; } else { scene_state->current_token_index = -1; } } void totp_scene_token_menu_render(Canvas* const canvas, PluginState* plugin_state) { SceneState* scene_state = (SceneState*)plugin_state->current_scene_state; if(scene_state->current_token_index < 0) { ui_control_button_render( canvas, SCREEN_WIDTH_CENTER - 36, 5, 72, 21, "Add new token", scene_state->selected_control == AddNewToken); ui_control_button_render( canvas, SCREEN_WIDTH_CENTER - 36, 39, 72, 21, "Settings", scene_state->selected_control == AppSettings); } else { ui_control_button_render( canvas, SCREEN_WIDTH_CENTER - 36, SCREEN_HEIGHT_THIRD_CENTER - 8, 72, 16, "Add new token", scene_state->selected_control == AddNewToken); ui_control_button_render( canvas, SCREEN_WIDTH_CENTER - 36, SCREEN_HEIGHT_THIRD + SCREEN_HEIGHT_THIRD_CENTER - 8, 72, 16, "Delete token", scene_state->selected_control == DeleteToken); ui_control_button_render( canvas, SCREEN_WIDTH_CENTER - 36, SCREEN_HEIGHT_THIRD + SCREEN_HEIGHT_THIRD + SCREEN_HEIGHT_THIRD_CENTER - 8, 72, 16, "Settings", scene_state->selected_control == AppSettings); } } bool totp_scene_token_menu_handle_event(PluginEvent* const event, PluginState* plugin_state) { if(event->type == EventTypeKey) { SceneState* scene_state = (SceneState*)plugin_state->current_scene_state; if(event->input.type == InputTypePress) { switch(event->input.key) { case InputKeyUp: if(scene_state->selected_control > AddNewToken) { scene_state->selected_control--; if(scene_state->selected_control == DeleteToken && scene_state->current_token_index < 0) { scene_state->selected_control--; } } else { scene_state->selected_control = AppSettings; } break; case InputKeyDown: if(scene_state->selected_control < AppSettings) { scene_state->selected_control++; if(scene_state->selected_control == DeleteToken && scene_state->current_token_index < 0) { scene_state->selected_control++; } } else { scene_state->selected_control = AddNewToken; } break; case InputKeyRight: break; case InputKeyLeft: break; case InputKeyOk: switch(scene_state->selected_control) { case AddNewToken: { TokenAddEditSceneContext add_new_token_scene_context = { .current_token_index = scene_state->current_token_index}; totp_scene_director_activate_scene( plugin_state, TotpSceneAddNewToken, &add_new_token_scene_context); break; } case DeleteToken: { DialogMessage* message = dialog_message_alloc(); dialog_message_set_buttons(message, "No", NULL, "Yes"); dialog_message_set_header(message, "Confirmation", 0, 0, AlignLeft, AlignTop); dialog_message_set_text( message, "Are you sure want to delete?", SCREEN_WIDTH_CENTER, SCREEN_HEIGHT_CENTER, AlignCenter, AlignCenter); DialogMessageButton dialog_result = dialog_message_show(plugin_state->dialogs, message); dialog_message_free(message); if(dialog_result == DialogMessageButtonRight) { ListNode* list_node = list_element_at(plugin_state->tokens_list, scene_state->current_token_index); TokenInfo* tokenInfo = list_node->data; token_info_free(tokenInfo); plugin_state->tokens_list = list_remove(plugin_state->tokens_list, list_node); plugin_state->tokens_count--; totp_full_save_config_file(plugin_state); totp_scene_director_activate_scene( plugin_state, TotpSceneGenerateToken, NULL); } break; } case AppSettings: { if(scene_state->current_token_index >= 0) { AppSettingsSceneContext app_settings_context = { .current_token_index = scene_state->current_token_index}; totp_scene_director_activate_scene( plugin_state, TotpSceneAppSettings, &app_settings_context); } else { totp_scene_director_activate_scene( plugin_state, TotpSceneAppSettings, NULL); } break; } } break; case InputKeyBack: { if(scene_state->current_token_index >= 0) { GenerateTokenSceneContext generate_scene_context = { .current_token_index = scene_state->current_token_index}; totp_scene_director_activate_scene( plugin_state, TotpSceneGenerateToken, &generate_scene_context); } else { totp_scene_director_activate_scene(plugin_state, TotpSceneGenerateToken, NULL); } break; } } } } return true; } void totp_scene_token_menu_deactivate(PluginState* plugin_state) { if(plugin_state->current_scene_state == NULL) return; free(plugin_state->current_scene_state); plugin_state->current_scene_state = NULL; } void totp_scene_token_menu_free(PluginState* plugin_state) { UNUSED(plugin_state); }