#include "../nfc_playlist.h" void nfc_playlist_file_rename_menu_callback(void* context) { NfcPlaylist* nfc_playlist = context; Storage* storage = furi_record_open(RECORD_STORAGE); char const* old_file_path = (char*)furi_string_get_cstr(nfc_playlist->settings.file_path); char const* old_file_name = strchr(old_file_path, '/') != NULL ? &strrchr(old_file_path, '/')[1] : old_file_path; FuriString* new_file_path = furi_string_alloc_set_str(old_file_path); furi_string_replace(new_file_path, old_file_name, nfc_playlist->text_input_output); furi_string_cat_str(new_file_path, ".txt"); if(!storage_file_exists(storage, furi_string_get_cstr(new_file_path))) { storage_common_rename(storage, furi_string_get_cstr(nfc_playlist->settings.file_path), furi_string_get_cstr(new_file_path)); nfc_playlist->settings.file_path = furi_string_alloc_set_str(furi_string_get_cstr(new_file_path)); } furi_record_close(RECORD_STORAGE); furi_string_free(new_file_path); scene_manager_previous_scene(nfc_playlist->scene_manager); } void nfc_playlist_file_rename_scene_on_enter(void* context) { NfcPlaylist* nfc_playlist = context; char const* tmp_file_path = (char*)furi_string_get_cstr(nfc_playlist->settings.file_path); char const* tmp_file_name = strchr(tmp_file_path, '/') != NULL ? &strrchr(tmp_file_path, '/')[1] : tmp_file_path; FuriString* tmp_file_name_furi = furi_string_alloc_set_str(tmp_file_name); furi_string_replace(tmp_file_name_furi, ".txt", ""); nfc_playlist->text_input_output = strdup(furi_string_get_cstr(tmp_file_name_furi)); furi_string_free(tmp_file_name_furi); text_input_set_header_text(nfc_playlist->text_input, "Enter new file name"); text_input_set_minimum_length(nfc_playlist->text_input, 1); text_input_set_result_callback(nfc_playlist->text_input, nfc_playlist_file_rename_menu_callback, nfc_playlist, nfc_playlist->text_input_output, 25, false); view_dispatcher_switch_to_view(nfc_playlist->view_dispatcher, NfcPlaylistView_TextInput); } bool nfc_playlist_file_rename_scene_on_event(void* context, SceneManagerEvent event) { UNUSED(context); UNUSED(event); return false; } void nfc_playlist_file_rename_scene_on_exit(void* context) { NfcPlaylist* nfc_playlist = context; text_input_reset(nfc_playlist->text_input); free(nfc_playlist->text_input_output); }