#include "../subbrute_i.h" #include "subbrute_scene.h" #define TAG "SubBruteSceneLoadFile" void setup_extra_widget_callback(GuiButtonType result, InputType type, void* context); static void setup_extra_widget_draw(void* context) { furi_assert(context); SubBruteState* instance = context; Widget* widget = instance->widget; widget_add_button_element( widget, GuiButtonTypeLeft, "-TD", setup_extra_widget_callback, instance); widget_add_button_element( widget, GuiButtonTypeRight, "TD+", setup_extra_widget_callback, instance); char str[20]; snprintf(&str[0], 20, "%d", subbrute_worker_get_timeout(instance->worker)); widget_add_string_element( instance->widget, 64, 15, AlignCenter, AlignCenter, FontPrimary, "Time Delay"); widget_add_string_element( instance->widget, 64, 32, AlignCenter, AlignCenter, FontBigNumbers, &str[0]); } void setup_extra_widget_callback(GuiButtonType result, InputType type, void* context) { furi_assert(context); SubBruteState* instance = context; if((result == GuiButtonTypeLeft) && ((type == InputTypeShort) || (type == InputTypeRepeat))) { widget_reset(instance->widget); subbrute_worker_timeout_dec(instance->worker); setup_extra_widget_draw(instance); } else if( (result == GuiButtonTypeRight) && ((type == InputTypeShort) || (type == InputTypeRepeat))) { widget_reset(instance->widget); subbrute_worker_timeout_inc(instance->worker); setup_extra_widget_draw(instance); } } void subbrute_scene_setup_extra_on_enter(void* context) { furi_assert(context); SubBruteState* instance = context; setup_extra_widget_draw(instance); view_dispatcher_switch_to_view(instance->view_dispatcher, SubBruteViewWidget); } void subbrute_scene_setup_extra_on_exit(void* context) { furi_assert(context); SubBruteState* instance = context; widget_reset(instance->widget); } bool subbrute_scene_setup_extra_on_event(void* context, SceneManagerEvent event) { UNUSED(context); UNUSED(event); return false; }