#include "../passy_i.h" #define TAG "SceneMainMenu" enum SubmenuIndex { SubmenuIndexEnterMRZInfo, SubmenuIndexReadDG1, SubmenuIndexReadDG2, SubmenuIndexReadAdvanced, SubmenuIndexDeleteMRZInfo, }; void passy_scene_main_menu_submenu_callback(void* context, uint32_t index) { Passy* passy = context; view_dispatcher_send_custom_event(passy->view_dispatcher, index); } void passy_scene_main_menu_on_enter(void* context) { Passy* passy = context; Submenu* submenu = passy->submenu; submenu_reset(submenu); passy_load_mrz_info(passy); submenu_add_item( submenu, "Enter MRZ Info", SubmenuIndexEnterMRZInfo, passy_scene_main_menu_submenu_callback, passy); if(strlen(passy->passport_number) > 0 && strlen(passy->date_of_birth) > 0 && strlen(passy->date_of_expiry) > 0) { submenu_add_item( submenu, "Read DG1 (MRZ)", SubmenuIndexReadDG1, passy_scene_main_menu_submenu_callback, passy); submenu_add_item( submenu, "Read DG2 (Face)", SubmenuIndexReadDG2, passy_scene_main_menu_submenu_callback, passy); submenu_add_item( submenu, "Read Advanced", SubmenuIndexReadAdvanced, passy_scene_main_menu_submenu_callback, passy); submenu_add_item( submenu, "Delete MRZ Info", SubmenuIndexDeleteMRZInfo, passy_scene_main_menu_submenu_callback, passy); } submenu_set_selected_item( submenu, scene_manager_get_scene_state(passy->scene_manager, PassySceneMainMenu)); view_dispatcher_switch_to_view(passy->view_dispatcher, PassyViewMenu); } bool passy_scene_main_menu_on_event(void* context, SceneManagerEvent event) { Passy* passy = context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { scene_manager_set_scene_state(passy->scene_manager, PassySceneMainMenu, event.event); if(event.event == SubmenuIndexEnterMRZInfo) { scene_manager_next_scene(passy->scene_manager, PassyScenePassportNumberInput); consumed = true; } else if(event.event == SubmenuIndexDeleteMRZInfo) { scene_manager_next_scene(passy->scene_manager, PassySceneDelete); consumed = true; } else if(event.event == SubmenuIndexReadDG1) { passy->read_type = PassyReadDG1; scene_manager_next_scene(passy->scene_manager, PassySceneRead); consumed = true; } else if(event.event == SubmenuIndexReadDG2) { passy->read_type = PassyReadDG2; scene_manager_next_scene(passy->scene_manager, PassySceneRead); consumed = true; } else if(event.event == SubmenuIndexReadAdvanced) { passy->read_type = PassyReadCOM; scene_manager_next_scene(passy->scene_manager, PassySceneRead); consumed = true; } } else if(event.type == SceneManagerEventTypeBack) { while(scene_manager_previous_scene(passy->scene_manager)) ; } return consumed; } void passy_scene_main_menu_on_exit(void* context) { Passy* passy = context; submenu_reset(passy->submenu); }