#pragma once #include #include #include #include #define MP_FLIPPER_LED_RED (1 << 0) #define MP_FLIPPER_LED_GREEN (1 << 1) #define MP_FLIPPER_LED_BLUE (1 << 2) #define MP_FLIPPER_LED_BACKLIGHT (1 << 3) #define MP_FLIPPER_COLOR_BLACK (1 << 0) #define MP_FLIPPER_COLOR_WHITE (1 << 1) #define MP_FLIPPER_INPUT_BUTTON_UP (1 << 0) #define MP_FLIPPER_INPUT_BUTTON_DOWN (1 << 1) #define MP_FLIPPER_INPUT_BUTTON_RIGHT (1 << 2) #define MP_FLIPPER_INPUT_BUTTON_LEFT (1 << 3) #define MP_FLIPPER_INPUT_BUTTON_OK (1 << 4) #define MP_FLIPPER_INPUT_BUTTON_BACK (1 << 5) #define MP_FLIPPER_INPUT_BUTTON ((1 << 6) - 1) #define MP_FLIPPER_INPUT_TYPE_PRESS (1 << 6) #define MP_FLIPPER_INPUT_TYPE_RELEASE (1 << 7) #define MP_FLIPPER_INPUT_TYPE_SHORT (1 << 8) #define MP_FLIPPER_INPUT_TYPE_LONG (1 << 9) #define MP_FLIPPER_INPUT_TYPE_REPEAT (1 << 10) #define MP_FLIPPER_INPUT_TYPE ((1 << 11) - 1 - MP_FLIPPER_INPUT_BUTTON) #define MP_FLIPPER_ALIGN_BEGIN (1 << 0) #define MP_FLIPPER_ALIGN_CENTER (1 << 1) #define MP_FLIPPER_ALIGN_END (1 << 2) #define MP_FLIPPER_FONT_PRIMARY (1 << 0) #define MP_FLIPPER_FONT_SECONDARY (1 << 1) void mp_flipper_light_set(uint8_t raw_light, uint8_t brightness); void mp_flipper_light_blink_start(uint8_t raw_light, uint8_t brightness, uint16_t on_time, uint16_t period); void mp_flipper_light_blink_set_color(uint8_t raw_light); void mp_flipper_light_blink_stop(); void mp_flipper_vibro(bool state); /* Python script for notes generation # coding: utf-8 # Python script for notes generation from typing import List note_names: List = ['C', 'CS', 'D', 'DS', 'E', 'F', 'FS', 'G', 'GS', 'A', 'AS', 'B'] base_note: float = 16.3515979 cf: float = 2 ** (1.0 / 12) note: float = base_note for octave in range(9): for name in note_names: print(f"#define MP_FLIPPER_SPEAKER_NOTE_{name}{octave} MICROPY_FLOAT_CONST({round(note, 2)})") note = note * cf */ #define MP_FLIPPER_SPEAKER_NOTE_C0 MICROPY_FLOAT_CONST(16.35) #define MP_FLIPPER_SPEAKER_NOTE_CS0 MICROPY_FLOAT_CONST(17.32) #define MP_FLIPPER_SPEAKER_NOTE_D0 MICROPY_FLOAT_CONST(18.35) #define MP_FLIPPER_SPEAKER_NOTE_DS0 MICROPY_FLOAT_CONST(19.45) #define MP_FLIPPER_SPEAKER_NOTE_E0 MICROPY_FLOAT_CONST(20.6) #define MP_FLIPPER_SPEAKER_NOTE_F0 MICROPY_FLOAT_CONST(21.83) #define MP_FLIPPER_SPEAKER_NOTE_FS0 MICROPY_FLOAT_CONST(23.12) #define MP_FLIPPER_SPEAKER_NOTE_G0 MICROPY_FLOAT_CONST(24.5) #define MP_FLIPPER_SPEAKER_NOTE_GS0 MICROPY_FLOAT_CONST(25.96) #define MP_FLIPPER_SPEAKER_NOTE_A0 MICROPY_FLOAT_CONST(27.5) #define MP_FLIPPER_SPEAKER_NOTE_AS0 MICROPY_FLOAT_CONST(29.14) #define MP_FLIPPER_SPEAKER_NOTE_B0 MICROPY_FLOAT_CONST(30.87) #define MP_FLIPPER_SPEAKER_NOTE_C1 MICROPY_FLOAT_CONST(32.7) #define MP_FLIPPER_SPEAKER_NOTE_CS1 MICROPY_FLOAT_CONST(34.65) #define MP_FLIPPER_SPEAKER_NOTE_D1 MICROPY_FLOAT_CONST(36.71) #define MP_FLIPPER_SPEAKER_NOTE_DS1 MICROPY_FLOAT_CONST(38.89) #define MP_FLIPPER_SPEAKER_NOTE_E1 MICROPY_FLOAT_CONST(41.2) #define MP_FLIPPER_SPEAKER_NOTE_F1 MICROPY_FLOAT_CONST(43.65) #define MP_FLIPPER_SPEAKER_NOTE_FS1 MICROPY_FLOAT_CONST(46.25) #define MP_FLIPPER_SPEAKER_NOTE_G1 MICROPY_FLOAT_CONST(49.0) #define MP_FLIPPER_SPEAKER_NOTE_GS1 MICROPY_FLOAT_CONST(51.91) #define MP_FLIPPER_SPEAKER_NOTE_A1 MICROPY_FLOAT_CONST(55.0) #define MP_FLIPPER_SPEAKER_NOTE_AS1 MICROPY_FLOAT_CONST(58.27) #define MP_FLIPPER_SPEAKER_NOTE_B1 MICROPY_FLOAT_CONST(61.74) #define MP_FLIPPER_SPEAKER_NOTE_C2 MICROPY_FLOAT_CONST(65.41) #define MP_FLIPPER_SPEAKER_NOTE_CS2 MICROPY_FLOAT_CONST(69.3) #define MP_FLIPPER_SPEAKER_NOTE_D2 MICROPY_FLOAT_CONST(73.42) #define MP_FLIPPER_SPEAKER_NOTE_DS2 MICROPY_FLOAT_CONST(77.78) #define MP_FLIPPER_SPEAKER_NOTE_E2 MICROPY_FLOAT_CONST(82.41) #define MP_FLIPPER_SPEAKER_NOTE_F2 MICROPY_FLOAT_CONST(87.31) #define MP_FLIPPER_SPEAKER_NOTE_FS2 MICROPY_FLOAT_CONST(92.5) #define MP_FLIPPER_SPEAKER_NOTE_G2 MICROPY_FLOAT_CONST(98.0) #define MP_FLIPPER_SPEAKER_NOTE_GS2 MICROPY_FLOAT_CONST(103.83) #define MP_FLIPPER_SPEAKER_NOTE_A2 MICROPY_FLOAT_CONST(110.0) #define MP_FLIPPER_SPEAKER_NOTE_AS2 MICROPY_FLOAT_CONST(116.54) #define MP_FLIPPER_SPEAKER_NOTE_B2 MICROPY_FLOAT_CONST(123.47) #define MP_FLIPPER_SPEAKER_NOTE_C3 MICROPY_FLOAT_CONST(130.81) #define MP_FLIPPER_SPEAKER_NOTE_CS3 MICROPY_FLOAT_CONST(138.59) #define MP_FLIPPER_SPEAKER_NOTE_D3 MICROPY_FLOAT_CONST(146.83) #define MP_FLIPPER_SPEAKER_NOTE_DS3 MICROPY_FLOAT_CONST(155.56) #define MP_FLIPPER_SPEAKER_NOTE_E3 MICROPY_FLOAT_CONST(164.81) #define MP_FLIPPER_SPEAKER_NOTE_F3 MICROPY_FLOAT_CONST(174.61) #define MP_FLIPPER_SPEAKER_NOTE_FS3 MICROPY_FLOAT_CONST(185.0) #define MP_FLIPPER_SPEAKER_NOTE_G3 MICROPY_FLOAT_CONST(196.0) #define MP_FLIPPER_SPEAKER_NOTE_GS3 MICROPY_FLOAT_CONST(207.65) #define MP_FLIPPER_SPEAKER_NOTE_A3 MICROPY_FLOAT_CONST(220.0) #define MP_FLIPPER_SPEAKER_NOTE_AS3 MICROPY_FLOAT_CONST(233.08) #define MP_FLIPPER_SPEAKER_NOTE_B3 MICROPY_FLOAT_CONST(246.94) #define MP_FLIPPER_SPEAKER_NOTE_C4 MICROPY_FLOAT_CONST(261.63) #define MP_FLIPPER_SPEAKER_NOTE_CS4 MICROPY_FLOAT_CONST(277.18) #define MP_FLIPPER_SPEAKER_NOTE_D4 MICROPY_FLOAT_CONST(293.66) #define MP_FLIPPER_SPEAKER_NOTE_DS4 MICROPY_FLOAT_CONST(311.13) #define MP_FLIPPER_SPEAKER_NOTE_E4 MICROPY_FLOAT_CONST(329.63) #define MP_FLIPPER_SPEAKER_NOTE_F4 MICROPY_FLOAT_CONST(349.23) #define MP_FLIPPER_SPEAKER_NOTE_FS4 MICROPY_FLOAT_CONST(369.99) #define MP_FLIPPER_SPEAKER_NOTE_G4 MICROPY_FLOAT_CONST(392.0) #define MP_FLIPPER_SPEAKER_NOTE_GS4 MICROPY_FLOAT_CONST(415.3) #define MP_FLIPPER_SPEAKER_NOTE_A4 MICROPY_FLOAT_CONST(440.0) #define MP_FLIPPER_SPEAKER_NOTE_AS4 MICROPY_FLOAT_CONST(466.16) #define MP_FLIPPER_SPEAKER_NOTE_B4 MICROPY_FLOAT_CONST(493.88) #define MP_FLIPPER_SPEAKER_NOTE_C5 MICROPY_FLOAT_CONST(523.25) #define MP_FLIPPER_SPEAKER_NOTE_CS5 MICROPY_FLOAT_CONST(554.37) #define MP_FLIPPER_SPEAKER_NOTE_D5 MICROPY_FLOAT_CONST(587.33) #define MP_FLIPPER_SPEAKER_NOTE_DS5 MICROPY_FLOAT_CONST(622.25) #define MP_FLIPPER_SPEAKER_NOTE_E5 MICROPY_FLOAT_CONST(659.26) #define MP_FLIPPER_SPEAKER_NOTE_F5 MICROPY_FLOAT_CONST(698.46) #define MP_FLIPPER_SPEAKER_NOTE_FS5 MICROPY_FLOAT_CONST(739.99) #define MP_FLIPPER_SPEAKER_NOTE_G5 MICROPY_FLOAT_CONST(783.99) #define MP_FLIPPER_SPEAKER_NOTE_GS5 MICROPY_FLOAT_CONST(830.61) #define MP_FLIPPER_SPEAKER_NOTE_A5 MICROPY_FLOAT_CONST(880.0) #define MP_FLIPPER_SPEAKER_NOTE_AS5 MICROPY_FLOAT_CONST(932.33) #define MP_FLIPPER_SPEAKER_NOTE_B5 MICROPY_FLOAT_CONST(987.77) #define MP_FLIPPER_SPEAKER_NOTE_C6 MICROPY_FLOAT_CONST(1046.5) #define MP_FLIPPER_SPEAKER_NOTE_CS6 MICROPY_FLOAT_CONST(1108.73) #define MP_FLIPPER_SPEAKER_NOTE_D6 MICROPY_FLOAT_CONST(1174.66) #define MP_FLIPPER_SPEAKER_NOTE_DS6 MICROPY_FLOAT_CONST(1244.51) #define MP_FLIPPER_SPEAKER_NOTE_E6 MICROPY_FLOAT_CONST(1318.51) #define MP_FLIPPER_SPEAKER_NOTE_F6 MICROPY_FLOAT_CONST(1396.91) #define MP_FLIPPER_SPEAKER_NOTE_FS6 MICROPY_FLOAT_CONST(1479.98) #define MP_FLIPPER_SPEAKER_NOTE_G6 MICROPY_FLOAT_CONST(1567.98) #define MP_FLIPPER_SPEAKER_NOTE_GS6 MICROPY_FLOAT_CONST(1661.22) #define MP_FLIPPER_SPEAKER_NOTE_A6 MICROPY_FLOAT_CONST(1760.0) #define MP_FLIPPER_SPEAKER_NOTE_AS6 MICROPY_FLOAT_CONST(1864.66) #define MP_FLIPPER_SPEAKER_NOTE_B6 MICROPY_FLOAT_CONST(1975.53) #define MP_FLIPPER_SPEAKER_NOTE_C7 MICROPY_FLOAT_CONST(2093.0) #define MP_FLIPPER_SPEAKER_NOTE_CS7 MICROPY_FLOAT_CONST(2217.46) #define MP_FLIPPER_SPEAKER_NOTE_D7 MICROPY_FLOAT_CONST(2349.32) #define MP_FLIPPER_SPEAKER_NOTE_DS7 MICROPY_FLOAT_CONST(2489.02) #define MP_FLIPPER_SPEAKER_NOTE_E7 MICROPY_FLOAT_CONST(2637.02) #define MP_FLIPPER_SPEAKER_NOTE_F7 MICROPY_FLOAT_CONST(2793.83) #define MP_FLIPPER_SPEAKER_NOTE_FS7 MICROPY_FLOAT_CONST(2959.96) #define MP_FLIPPER_SPEAKER_NOTE_G7 MICROPY_FLOAT_CONST(3135.96) #define MP_FLIPPER_SPEAKER_NOTE_GS7 MICROPY_FLOAT_CONST(3322.44) #define MP_FLIPPER_SPEAKER_NOTE_A7 MICROPY_FLOAT_CONST(3520.0) #define MP_FLIPPER_SPEAKER_NOTE_AS7 MICROPY_FLOAT_CONST(3729.31) #define MP_FLIPPER_SPEAKER_NOTE_B7 MICROPY_FLOAT_CONST(3951.07) #define MP_FLIPPER_SPEAKER_NOTE_C8 MICROPY_FLOAT_CONST(4186.01) #define MP_FLIPPER_SPEAKER_NOTE_CS8 MICROPY_FLOAT_CONST(4434.92) #define MP_FLIPPER_SPEAKER_NOTE_D8 MICROPY_FLOAT_CONST(4698.64) #define MP_FLIPPER_SPEAKER_NOTE_DS8 MICROPY_FLOAT_CONST(4978.03) #define MP_FLIPPER_SPEAKER_NOTE_E8 MICROPY_FLOAT_CONST(5274.04) #define MP_FLIPPER_SPEAKER_NOTE_F8 MICROPY_FLOAT_CONST(5587.65) #define MP_FLIPPER_SPEAKER_NOTE_FS8 MICROPY_FLOAT_CONST(5919.91) #define MP_FLIPPER_SPEAKER_NOTE_G8 MICROPY_FLOAT_CONST(6271.93) #define MP_FLIPPER_SPEAKER_NOTE_GS8 MICROPY_FLOAT_CONST(6644.88) #define MP_FLIPPER_SPEAKER_NOTE_A8 MICROPY_FLOAT_CONST(7040.0) #define MP_FLIPPER_SPEAKER_NOTE_AS8 MICROPY_FLOAT_CONST(7458.62) #define MP_FLIPPER_SPEAKER_NOTE_B8 MICROPY_FLOAT_CONST(7902.13) #define MP_FLIPPER_SPEAKER_VOLUME_MIN MICROPY_FLOAT_CONST(0.0) #define MP_FLIPPER_SPEAKER_VOLUME_MAX MICROPY_FLOAT_CONST(1.0) bool mp_flipper_speaker_start(float frequency, float volume); bool mp_flipper_speaker_set_volume(float volume); bool mp_flipper_speaker_stop(); uint8_t mp_flipper_canvas_width(); uint8_t mp_flipper_canvas_height(); uint8_t mp_flipper_canvas_text_width(const char* text); uint8_t mp_flipper_canvas_text_height(); void mp_flipper_canvas_draw_dot(uint8_t x, uint8_t y); void mp_flipper_canvas_draw_box(uint8_t x, uint8_t y, uint8_t w, uint8_t h, uint8_t r); void mp_flipper_canvas_draw_frame(uint8_t x, uint8_t y, uint8_t w, uint8_t h, uint8_t r); void mp_flipper_canvas_draw_line(uint8_t x0, uint8_t y0, uint8_t x1, uint8_t y1); void mp_flipper_canvas_draw_circle(uint8_t x, uint8_t y, uint8_t r); void mp_flipper_canvas_draw_disc(uint8_t x, uint8_t y, uint8_t r); void mp_flipper_canvas_set_font(uint8_t font); void mp_flipper_canvas_set_color(uint8_t color); void mp_flipper_canvas_set_text(uint8_t x, uint8_t y, const char* text); void mp_flipper_canvas_set_text_align(uint8_t x, uint8_t y); void mp_flipper_canvas_update(); void mp_flipper_canvas_clear(); void mp_flipper_on_input(uint16_t button, uint16_t type); void mp_flipper_dialog_message_set_text(const char* text, uint8_t x, uint8_t y, uint8_t h, uint8_t v); void mp_flipper_dialog_message_set_header(const char* text, uint8_t x, uint8_t y, uint8_t h, uint8_t v); void mp_flipper_dialog_message_set_button(const char* text, uint8_t button); uint8_t mp_flipper_dialog_message_show(); void mp_flipper_dialog_message_clear(); #define MP_FLIPPER_GPIO_PIN_PC0 (0) #define MP_FLIPPER_GPIO_PIN_PC1 (1) #define MP_FLIPPER_GPIO_PIN_PC3 (2) #define MP_FLIPPER_GPIO_PIN_PB2 (3) #define MP_FLIPPER_GPIO_PIN_PB3 (4) #define MP_FLIPPER_GPIO_PIN_PA4 (5) #define MP_FLIPPER_GPIO_PIN_PA6 (6) #define MP_FLIPPER_GPIO_PIN_PA7 (7) #define MP_FLIPPER_GPIO_PINS (8) #define MP_FLIPPER_GPIO_MODE_INPUT (1 << 0) #define MP_FLIPPER_GPIO_MODE_OUTPUT_PUSH_PULL (1 << 1) #define MP_FLIPPER_GPIO_MODE_OUTPUT_OPEN_DRAIN (1 << 2) #define MP_FLIPPER_GPIO_MODE_ANALOG (1 << 3) #define MP_FLIPPER_GPIO_MODE_INTERRUPT_RISE (1 << 4) #define MP_FLIPPER_GPIO_MODE_INTERRUPT_FALL (1 << 5) #define MP_FLIPPER_GPIO_PULL_NO (0) #define MP_FLIPPER_GPIO_PULL_UP (1) #define MP_FLIPPER_GPIO_PULL_DOWN (2) #define MP_FLIPPER_GPIO_SPEED_LOW (0) #define MP_FLIPPER_GPIO_SPEED_MEDIUM (1) #define MP_FLIPPER_GPIO_SPEED_HIGH (2) #define MP_FLIPPER_GPIO_SPEED_VERY_HIGH (3) bool mp_flipper_gpio_init_pin(uint8_t raw_pin, uint8_t raw_mode, uint8_t raw_pull, uint8_t raw_speed); void mp_flipper_gpio_deinit_pin(uint8_t raw_pin); void mp_flipper_gpio_set_pin(uint8_t raw_pin, bool state); bool mp_flipper_gpio_get_pin(uint8_t raw_pin); void mp_flipper_on_gpio(void* ctx); uint16_t mp_flipper_adc_read_pin(uint8_t raw_pin); float mp_flipper_adc_convert_to_voltage(uint16_t value); bool mp_flipper_pwm_start(uint8_t raw_pin, uint32_t frequency, uint8_t duty); void mp_flipper_pwm_stop(uint8_t raw_pin); bool mp_flipper_pwm_is_running(uint8_t raw_pin); #define MP_FLIPPER_INFRARED_RX_DEFAULT_TIMEOUT (1000000) #define MP_FLIPPER_INFRARED_TX_DEFAULT_FREQUENCY (38000) #define MP_FLIPPER_INFRARED_TX_DEFAULT_DUTY_CYCLE (0.33) typedef uint32_t (*mp_flipper_infrared_signal_tx_provider)(void* signal, const size_t index); uint32_t* mp_flipper_infrared_receive(uint32_t timeout, size_t* length); bool mp_flipper_infrared_transmit( void* signal, size_t length, mp_flipper_infrared_signal_tx_provider callback, uint32_t repeat, uint32_t frequency, float duty, bool use_external_pin); bool mp_flipper_infrared_is_busy();