#include "../nfc_playlist.h" void nfc_playlist_name_new_playlist_menu_callback(void* context) { NfcPlaylist* nfc_playlist = context; FuriString* file_name = furi_string_alloc_printf("%s%s.txt", PLAYLIST_LOCATION, nfc_playlist->text_input_output); char const* file_name_cstr = furi_string_get_cstr(file_name); Storage* storage = furi_record_open(RECORD_STORAGE); File* file = storage_file_alloc(storage); bool playlist_exist_already = false; if(!storage_file_exists(storage, file_name_cstr)) { if(storage_file_open(file, file_name_cstr, FSAM_READ_WRITE, FSOM_CREATE_NEW)) { storage_file_close(file); furi_string_swap(nfc_playlist->settings.playlist_path, file_name); nfc_playlist->settings.playlist_length = 0; } } else { playlist_exist_already = true; } furi_string_free(file_name); storage_file_free(file); furi_record_close(RECORD_STORAGE); view_dispatcher_send_custom_event(nfc_playlist->view_dispatcher, playlist_exist_already); } void nfc_playlist_name_new_playlist_scene_on_enter(void* context) { NfcPlaylist* nfc_playlist = context; nfc_playlist->text_input_output = malloc(MAX_PLAYLIST_NAME_LEN + 1); text_input_set_header_text(nfc_playlist->text_input, "Enter file name"); text_input_set_minimum_length(nfc_playlist->text_input, 1); text_input_set_result_callback( nfc_playlist->text_input, nfc_playlist_name_new_playlist_menu_callback, nfc_playlist, nfc_playlist->text_input_output, MAX_PLAYLIST_NAME_LEN, true); view_dispatcher_switch_to_view(nfc_playlist->view_dispatcher, NfcPlaylistView_TextInput); } bool nfc_playlist_name_new_playlist_scene_on_event(void* context, SceneManagerEvent event) { NfcPlaylist* nfc_playlist = context; if(event.type == SceneManagerEventTypeCustom) { bool playlist_exist_already = event.event; if(playlist_exist_already) { scene_manager_next_scene( nfc_playlist->scene_manager, NfcPlaylistScene_ErrorPlaylistAlreadyExists); } else { scene_manager_search_and_switch_to_previous_scene( nfc_playlist->scene_manager, NfcPlaylistScene_MainMenu); } return true; } return false; } void nfc_playlist_name_new_playlist_scene_on_exit(void* context) { NfcPlaylist* nfc_playlist = context; free(nfc_playlist->text_input_output); text_input_reset(nfc_playlist->text_input); }